private static CoroutineRunner GetRunner() { if (sm_Handler == null) { sm_Handler = DontDestroyUtility.CreateComponent <CoroutineRunner>(NAME); } return(sm_Handler); }
protected virtual void InitializeFacade() { DontDestroyUtility.CreateComponent <FacadeBehaviour>("Facade Behaviour"); InitializeService(); }
public void Startup() { envBehaviour = DontDestroyUtility.CreateComponent <LuaEnvBehaviour>(); }