Example #1
0
 public DominionStatus(float tilesPlayerOne, float tilesPlayerTwo, float popPlayerOne, float popPlayerTwo)
 {
     tiles      = new DominionData(tilesPlayerOne, tilesPlayerTwo);
     population = new DominionData(popPlayerOne, popPlayerTwo);
 }
Example #2
0
 public SCDominionDataPacket(DominionData dominionData, bool newlyDeclared, bool finalDataByRequest) : base(0x01a, 1)
 {
     _dominionData       = dominionData;
     _newlyDeclared      = newlyDeclared;
     _finalDataByRequest = finalDataByRequest;
 }
Example #3
0
 public SCDominionDataPacket(DominionData dominionData, bool newlyDeclared, bool finalDataByRequest) : base(SCOffsets.SCDominionDataPacket, 5)
 {
     _dominionData       = dominionData;
     _newlyDeclared      = newlyDeclared;
     _finalDataByRequest = finalDataByRequest;
 }