public static bool AddHuntableToInventory(DogHuntingSkill ths, IGameObject huntable) { if (huntable == null) { return false; } bool flag = false; if (SimTypes.IsSelectable(ths.SkillOwner)) { flag = Inventories.TryToMove(huntable, ths.SkillOwner.CreatedSim); } else { // Add the item to head of family SimDescription head = SimTypes.HeadOfFamily(ths.SkillOwner.Household); if (head != null) { flag = Inventories.TryToMove(huntable, head.CreatedSim); } } if (!flag) { huntable.RemoveFromWorld(); huntable.Destroy(); } else { StoryProgression.Main.Skills.Notify("SniffOut", ths.SkillOwner.CreatedSim, Common.Localize("SniffOut:Success", ths.SkillOwner.IsFemale, new object[] { ths.SkillOwner, huntable.GetLocalizedName() })); } return flag; }
public static bool AddHuntableToInventory(DogHuntingSkill ths, IGameObject huntable) { if (huntable == null) { return(false); } bool flag = false; if (SimTypes.IsSelectable(ths.SkillOwner)) { flag = Inventories.TryToMove(huntable, ths.SkillOwner.CreatedSim); } else { // Add the item to head of family SimDescription head = SimTypes.HeadOfFamily(ths.SkillOwner.Household); if (head != null) { flag = Inventories.TryToMove(huntable, head.CreatedSim); } } if (!flag) { huntable.RemoveFromWorld(); huntable.Destroy(); } else { StoryProgression.Main.Skills.Notify("SniffOut", ths.SkillOwner.CreatedSim, Common.Localize("SniffOut:Success", ths.SkillOwner.IsFemale, new object[] { ths.SkillOwner, huntable.GetLocalizedName() })); } return(flag); }
public static bool GetHuntableAndAddToInventory(DogHuntingSkill ths) { IGameObject huntable = null; try { huntable = ths.GetHuntable(); } catch (Exception e) { Common.DebugException(ths.SkillOwner, e); } return AddHuntableToInventory(ths, huntable); }
public static bool GetHuntableAndAddToInventory(DogHuntingSkill ths) { IGameObject huntable = null; try { huntable = ths.GetHuntable(); } catch (Exception e) { Common.DebugException(ths.SkillOwner, e); } return(AddHuntableToInventory(ths, huntable)); }
protected override bool PrivateUpdate(ScenarioFrame frame) { base.PrivateUpdate(frame); DogHuntingSkill skill = Sim.SkillManager.AddElement(SkillNames.DogHunting) as DogHuntingSkill; if (skill == null) { IncStat("Skill Fail"); return(false); } if (Situations.PushInteraction <Terrain>(this, Sim, Terrain.Singleton, Terrain.SniffOut.SniffOutSingleton)) { return(true); } IncStat("Sniff Out Fail"); return(false); }
public static int GetPrice(SimDescription sim) { if (sim.IsHuman) { return(0); } List <SimDescription> parents = Relationships.GetParents(sim); if (parents.Count < 2) { return(0); } Common.StringBuilder msg = new Common.StringBuilder(sim.FullName); int price = 0; try { if ((sim.IsHorse) && (sim.AdultOrAbove)) { price = HorseManager.GetHorseCost(sim, false); } else { List <Pair <SimDescription, int> > parentLevel = new List <Pair <SimDescription, int> >(); foreach (SimDescription parent in parents) { parentLevel.Add(new Pair <SimDescription, int>(parent, 0)); } Dictionary <SimDescription, bool> lookup = new Dictionary <SimDescription, bool>(); int maxLevel = 0; int index = 0; while (index < parentLevel.Count) { Pair <SimDescription, int> level = parentLevel[index]; index++; if (lookup.ContainsKey(level.First)) { price -= Consigner.Settings.mInbredPenalty; msg += Common.NewLine + "Inbred: -" + Consigner.Settings.mInbredPenalty; continue; } lookup.Add(level.First, true); if (maxLevel < level.Second) { maxLevel = level.Second; } foreach (SimDescription parent in Relationships.GetParents(level.First)) { parentLevel.Add(new Pair <SimDescription, int>(parent, level.Second + 1)); } } price += maxLevel * Consigner.Settings.mPedigreeBonus; msg += Common.NewLine + "Pedigree: " + maxLevel + " * " + Consigner.Settings.mPedigreeBonus; if (sim.Child) { price += Consigner.Settings.mSellPrice[0]; msg += Common.NewLine + "Child: " + Consigner.Settings.mSellPrice[0]; } else if (sim.Adult) { price += Consigner.Settings.mSellPrice[1]; msg += Common.NewLine + "Adult: " + Consigner.Settings.mSellPrice[1]; } else { price += Consigner.Settings.mSellPrice[2]; msg += Common.NewLine + "Elder: " + Consigner.Settings.mSellPrice[2]; } foreach (Trait trait in sim.TraitManager.List) { if (trait.Score > 0x0) { price += Consigner.Settings.mGoodTraitBonus; msg += Common.NewLine + trait.TraitName(sim.IsFemale) + ": " + Consigner.Settings.mGoodTraitBonus; } else if (trait.Score < 0x0) { price -= Consigner.Settings.mBadTraitPenalty; msg += Common.NewLine + trait.TraitName(sim.IsFemale) + ": -" + Consigner.Settings.mBadTraitPenalty; } } if (sim.IsGhost) { price += Consigner.Settings.mOccultBonus; msg += Common.NewLine + "Occult: " + Consigner.Settings.mOccultBonus; } { CatHuntingSkill skill = sim.SkillManager.GetSkill <CatHuntingSkill>(SkillNames.CatHunting); if ((skill != null) && (skill.IsVisibleInUI())) { price += (int)(skill.SkillLevel * Consigner.Settings.mSkillLevelBonus); msg += Common.NewLine + "Skill: " + skill.SkillLevel + " * " + Consigner.Settings.mSkillLevelBonus; if (skill.mPreyCaughtTypeStats != null) { int count = 0; foreach (int value in skill.mPreyCaughtTypeStats.Values) { count += value; } price += (int)(count * Consigner.Settings.mPerPreyBonus); msg += Common.NewLine + "Per Prey: " + count + " * " + Consigner.Settings.mPerPreyBonus; } } } { DogHuntingSkill skill = sim.SkillManager.GetSkill <DogHuntingSkill>(SkillNames.DogHunting); if ((skill != null) && (skill.IsVisibleInUI())) { price += (int)(skill.SkillLevel * Consigner.Settings.mSkillLevelBonus); msg += Common.NewLine + "Skill: " + skill.SkillLevel + " * " + Consigner.Settings.mSkillLevelBonus; if (skill.mNumRGMFound != null) { int count = 0; foreach (int value in skill.mNumRGMFound.Values) { count += value; } price += (int)(count * Consigner.Settings.mPerPreyBonus); msg += Common.NewLine + "RGM: " + count + " * " + Consigner.Settings.mPerPreyBonus; } } } } msg += Common.NewLine + "Final Price: " + price; return(Math.Max(price, 0)); } finally { Common.DebugNotify(msg); } }
public static void MergeTravelInformation(SimDescription dest, SimDescription source, bool destHomeworld) { Common.StringBuilder msg = new Common.StringBuilder("MergeTravelInformation " + dest.FullName + Common.NewLine); try { msg += "A"; Traveler.InsanityWriteLog(msg); OccupationNames sourceGuid = OccupationNames.Undefined; if (source.Occupation != null) { sourceGuid = source.Occupation.Guid; } OccupationNames destGuid = OccupationNames.Undefined; if (dest.Occupation != null) { destGuid = dest.Occupation.Guid; } if ((!destHomeworld) || (sourceGuid != destGuid)) { msg += "A1"; Traveler.InsanityWriteLog(msg); if ((!destHomeworld) || (source.Occupation != null)) { dest.CareerManager.mJob = source.Occupation; if (dest.Occupation != null) { dest.Occupation.OwnerDescription = dest; } source.CareerManager.mJob = null; } } else { msg += "A2"; Traveler.InsanityWriteLog(msg); // Update career piece-wise foreach (ICareerMerger merger in Common.DerivativeSearch.Find <ICareerMerger>()) { msg += Common.NewLine + merger.GetType().ToString(); Traveler.InsanityWriteLog(msg); merger.IPerform(dest.Occupation, source.Occupation); } } msg += Common.NewLine + "B"; Traveler.InsanityWriteLog(msg); // Custom // The MergeOccults in MergeTravelInformation can fail when removing occults OccultManagerEx.MergeOccults(dest.OccultManager, source.OccultManager); msg += "C"; Traveler.InsanityWriteLog(msg); // Original Function dest.MergeTravelInformation(source); msg += "D"; Traveler.InsanityWriteLog(msg); TrickSkill sourceTrickSkill = source.SkillManager.GetSkill <TrickSkill>(SkillNames.Trick); if (sourceTrickSkill != null) { TrickSkill destTrickSkill = dest.SkillManager.AddElement(SkillNames.Trick) as TrickSkill; if (destTrickSkill != null) { destTrickSkill.mExhibitionsPerformed = sourceTrickSkill.mExhibitionsPerformed; destTrickSkill.mMoneyEarnedFromExhibitions = sourceTrickSkill.mMoneyEarnedFromExhibitions; destTrickSkill.mTricks = sourceTrickSkill.mTricks; } } msg += "E"; Traveler.InsanityWriteLog(msg); CatHuntingSkill sourceCatSkill = source.SkillManager.GetSkill <CatHuntingSkill>(SkillNames.CatHunting); if (sourceCatSkill != null) { CatHuntingSkill destCatSkill = dest.SkillManager.AddElement(SkillNames.CatHunting) as CatHuntingSkill; if (destCatSkill != null) { destCatSkill.mOppCreepingAndCrawlingIsNew = sourceCatSkill.mOppCreepingAndCrawlingIsNew; destCatSkill.mOppSlitherStalkerIsNew = sourceCatSkill.mOppSlitherStalkerIsNew; destCatSkill.mOppFelineFisherIsNew = sourceCatSkill.mOppFelineFisherIsNew; destCatSkill.mOppHomingWhiskersIsNew = sourceCatSkill.mOppHomingWhiskersIsNew; } } msg += "F"; Traveler.InsanityWriteLog(msg); DogHuntingSkill sourceDogSkill = source.SkillManager.GetSkill <DogHuntingSkill>(SkillNames.DogHunting); if (sourceDogSkill != null) { DogHuntingSkill destDogSkill = dest.SkillManager.AddElement(SkillNames.DogHunting) as DogHuntingSkill; if (destDogSkill != null) { destDogSkill.mOppGemFinderIsNew = sourceDogSkill.mOppGemFinderIsNew; destDogSkill.mOppMetalFinderIsNew = sourceDogSkill.mOppMetalFinderIsNew; destDogSkill.mOppRockFinderIsNew = sourceDogSkill.mOppRockFinderIsNew; destDogSkill.mNumFragmentedItemsCompelted = sourceDogSkill.mNumFragmentedItemsCompelted; destDogSkill.mNumUniqueCollectablesFound = sourceDogSkill.mNumUniqueCollectablesFound; destDogSkill.mNumRGMFound = sourceDogSkill.mNumRGMFound; } } msg += "G"; Traveler.InsanityWriteLog(msg); } catch (Exception e) { Common.Exception(source, null, msg, e); } }