public DeletePreviousCharacterAction(TextCaret caret)
            {
                Debug.Assert(caret.GetPreviousPosition().IsValid, "Caret previous position not valid");

                caret        = caret.GetPreviousPosition();
                CursorHandle = new DocumentCursorHandle(caret);
                OriginalText = caret.CharacterAfter.Text;
            }
            /// <summary> Constructor. </summary>
            /// <param name="previousBlock"> The previous block that will have <paramref name="nextBlock"/>
            ///  merged into. </param>
            /// <param name="nextBlock"> The next block that will be merged into
            ///  <paramref name="previousBlock"/>. </param>
            /// <param name="originalCaretPosition"> The position at which the caret is at. </param>
            public MergeTextBlockAction(TextBlock previousBlock, TextBlock nextBlock, DocumentCursorHandle originalCaretPosition)
            {
                Debug.Assert(previousBlock.NextBlock == nextBlock);

                _originalCaretPosition = originalCaretPosition;
                _previousPath          = previousBlock.GetBlockPath();
                _nextPath = nextBlock.GetBlockPath();

                _endOfPreviousBlockHandle = new DocumentCursorHandle(previousBlock.Content.GetCaretAtEnd());
            }
Example #3
0
 /// <summary> Constructor. </summary>
 /// <param name="insertionPoint"> The point at which text should be inserted. </param>
 /// <param name="text"> The text to insert. </param>
 public InsertTextUndoableAction(DocumentCursorHandle insertionPoint, string text)
 {
     _insertionPoint = insertionPoint;
     Text            = text;
 }
 /// <summary> Constructor. </summary>
 /// <param name="handle"> The location at which the paragraph should be broken. </param>
 public BreakTextBlockAction(DocumentCursorHandle handle)
 {
     _handle = handle;
 }
Example #5
0
 public DeleteNextCharacterAction(TextCaret caret)
 {
     _cursorHandle = new DocumentCursorHandle(caret);
     _originalText = caret.CharacterAfter.Text;
 }