private void Awake() { logoColorizer = new DoTweenGraphicColorizer(logo); maskColorizer = new DoTweenGraphicColorizer(maskScene); toDungeonButton.onClick.AddListener(OnClickToDungeon); }
private void Awake() { InitSinglton(this); startUI.gameObject.SetActive(true); gameplayUI.gameObject.SetActive(false); defeatUI.gameObject.SetActive(false); tutorialUI.gameObject.SetActive(false); settingsUI.gameObject.SetActive(false); shopUI.gameObject.SetActive(false); if (maskGameplay != null) { maskGameplayColorizer = new DoTweenGraphicColorizer(maskGameplay); } if (maskFull != null) { maskFullFader = new DoTweenGraphicColorizer(maskFull); } }
public void Awake() { dungeonLogoFader = new DoTweenGraphicColorizer(dungeonLogo); }