void Start() { Text T = GameObject.Find("Canvas/Text").GetComponent <Text>(); T.text = "";//清空一开始的文本 listdata = DoExcel.Load(Application.dataPath + "\\Data\\" + "test.xlsx"); foreach (var listing in listdata) { print(listing.instruct + " " + listing.word); T.text += (listing.instruct + " " + listing.word + "\n").ToString(); } }
void Start() { //读 Text T = GameObject.Find("Canvas/Text").GetComponent <Text>(); T.text = "";//清空一开始的文本 listdata = DoExcel.Load(Application.streamingAssetsPath + "/Test2007.xlsx"); foreach (var listing in listdata) { print(listing.instruct + " " + listing.word); T.text += (listing.instruct + " " + listing.word + "\n").ToString(); } //写 //WriteExcel(Application.streamingAssetsPath + "/Test2007.xls"); }
void read() { listdata = DoExcel.Load(Application.dataPath + "/Tools_DK/Excel/Data/" + "test.xlsx"); }