void UnloadProjectSystem()
 {
     if (applicationLifetime != null)
     {
         applicationLifetime.Stopping();
         applicationLifetime.Dispose();
         applicationLifetime = null;
         projectSystem.Dispose();
         projectSystem = null;
         context       = null;
     }
 }
 void UnloadProjectSystem()
 {
     initializeError = String.Empty;
     if (applicationLifetime != null)
     {
         applicationLifetime.Stopping();
         applicationLifetime.Dispose();
         applicationLifetime = null;
         if (projectSystem != null)
         {
             projectSystem.Dispose();
             projectSystem = null;
         }
         context = null;
     }
 }