Example #1
0
 public void InitializeTest()
 {
     Measures.Instance.Clear();
     Units.Instance.Clear();
     DistanceUnit.Initialize();
     Assert.AreEqual("distance", Measures.Instance.Find(x => x.Name == "distance").Name);
     Assert.AreEqual("meeter", Units.Instance.Find(x => x.Name == "meeter").Name);
 }
Example #2
0
 /// <summary>
 /// 동그라미 유닛을 클릭했을 때
 /// </summary>
 public void ClickDistanceSpawnButton()
 {
     Debug.Log(playerNumber + "player : DistanceUnit Click");
     if (!checkSpawnDoing)
     {
         checkSpawnDoing = true;
         unitType        = Unit.UnitType.Distance;
         newUnit         = (GameObject)Instantiate(unitList[(int)unitType]);
         DistanceUnit distanceUnit = newUnit.GetComponent <DistanceUnit>();
         distanceUnit.spawnManager = this;
         distanceUnit.Initialize();
         CheckClocking(distanceUnit);
     }
 }