Example #1
0
 private void AddDistance(double distance, long elapsedTimeMS)
 {
     DistanceTimeTuple newPoint = new DistanceTimeTuple(distance, elapsedTimeMS);
     currentPointBuffer.Enqueue(newPoint);
     while (currentPointBuffer.Count > TargetNumPointsToDisplay)
     {
         // Pull the oldest point off and throw it away
         currentPointBuffer.Dequeue();
     }
     DrawGraph();
 }
Example #2
0
        private void AddDistance(double distance, long elapsedTimeMS)
        {
            DistanceTimeTuple newPoint = new DistanceTimeTuple(distance, elapsedTimeMS);

            currentPointBuffer.Enqueue(newPoint);
            while (currentPointBuffer.Count > TargetNumPointsToDisplay)
            {
                // Pull the oldest point off and throw it away
                currentPointBuffer.Dequeue();
            }
            DrawGraph();
        }
        private void AddDistance(double distance, long elapsedTimeMS)
        {
            DistanceTimeTuple newPoint = new DistanceTimeTuple(distance, elapsedTimeMS);

            currentPointBuffer.Enqueue(newPoint);
            while (currentPointBuffer.Count > MAX_NUM_POINTS_TO_DISPLAY)
            {
                // Pull the oldest point off and throw it away
                currentPointBuffer.Dequeue();
            }
            DrawGraph();
        }
 private void AddDistance(double distance, long elapsedTimeMS)
 {
     DistanceTimeTuple newPoint = new DistanceTimeTuple(distance, elapsedTimeMS);
     currentPointBuffer.Enqueue(newPoint);
     while (currentPointBuffer.Count > MAX_NUM_POINTS_TO_DISPLAY) {
         // Pull the oldest point off and throw it away
         currentPointBuffer.Dequeue();
     }
     DrawGraph();
 }