public DistanceModel GetPopularDistances() { DistanceTable popular = DB.DistanceTables.OrderByDescending(d => d.hits).FirstOrDefault(); DistanceModel model = DistanceConverter.EntityToModel(popular); //List<DistanceTable> popList = DB.DistanceTables.OrderByDescending(d => d.hits).Take(10).ToList(); return(model); }
public static DistanceModel EntityToModel(DistanceTable entity) { DistanceModel model = new DistanceModel(); model.Destination = entity.destination; model.Distance = entity.distance; model.Hits = entity.hits; model.Source = entity.source; model.Id = entity.id; return(model); }
public static DistanceTable ModelToEntity(DistanceModel model) { DistanceTable dis = new DistanceTable(); dis.destination = model.Destination; dis.distance = model.Distance; dis.hits = model.Hits; dis.source = model.Source; dis.id = model.Id; return(dis); }
public void CreateDistance(DistanceModel model) { DistanceTable distance = DistanceConverter.ModelToEntity(model); DB.DistanceTables.Add(new DistanceTable { source = distance.source, destination = distance.destination, distance = distance.distance, hits = 1 }); DB.SaveChanges(); }
public double GetExistsDistance(string source, string destination) { DistanceTable distance = DB.DistanceTables.FirstOrDefault(d => d.source == source && d.destination == destination); if (distance != null) { DB.DistanceTables.Attach(distance); distance.hits++; DB.SaveChanges(); return(distance.distance); } return(-1); }