Example #1
0
 void Start()
 {
     totalDistrictResources = new Dictionary <string, int>();
     createdDistricts       = new List <GameObject>();
     displayUIResources     = GameObject.Find("UI").GetComponent <DisplayUIResources>();
     generateDistrics(0, 0);
 }
Example #2
0
 void Start()
 {
     displayDistrictResources = GameObject.Find("UI").GetComponent <DisplayUIResources>();
 }