Example #1
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Summoner's Talon");
     Tooltip.SetDefault("Awake a monster inside...");
 }
Example #2
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Shroomite Minigun");
     Tooltip.SetDefault("");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Radiant Fragment Block");
 }
Example #4
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("{$Mods.Entrogic.NPCName.衰落魔像} " + "{$MapObject.Trophy}");
     DisplayName.AddTranslation(GameCulture.Chinese, "衰落魔像纪念章");
 }
Example #5
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Obsidian Crate");
     base.SetStaticDefaults();
 }
Example #6
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Rainbow Reaper");
     Tooltip.SetDefault("Double rainbow all the way");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Vitric Pickaxe");
     Tooltip.SetDefault("Hellstone does not drop lava\nMining hellstone generates heat\n Heat increases speed");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Pink Jellyfish");
     Main.projFrames[projectile.type] = 7;
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Royal Roll");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Saprophyte");
     ProjectileID.Sets.TrailCacheLength[projectile.type] = 4;
     ProjectileID.Sets.TrailingMode[projectile.type]     = 0;
 }
Example #11
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Champion of Terra");
 }
Example #12
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("HallowedSprayPro");
 }
Example #13
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Diver's Helmet");
     Tooltip.SetDefault("Increases minion damage by 7%, and magic damage by 3% \n maximum number of minions by 1");
 }
Example #14
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Abyssal Greaves");
     Tooltip.SetDefault("10% increased shamanic damage"
                        + "\n10% increased movement speed");
 }
Example #15
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Seafoam Hook");
 }
Example #16
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Ultimate Illusion");
 }
Example #17
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("${ProjectileName.GemHookAmethyst}");
 }
Example #18
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Celestra");
     Tooltip.SetDefault("Fires 3 arrows rapidly."
                        + "\n'Bring down deathly rain!'");
 }
Example #19
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Viral Slicer");
 }
Example #20
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Kakamoran Raider");
     Main.npcFrameCount[npc.type] = 8;
 }
Example #21
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Dynasty Civilian 11");
     Tooltip.SetDefault("A stationary civilian");
 }
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Follow Rocket");
     Main.projFrames[projectile.type] = 3;
 }
Example #23
0
		public override void SetStaticDefaults()
		{
			DisplayName.SetDefault("Bonecing");
			Main.npcFrameCount[npc.type] = 3;
		}
Example #24
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Nightmare Wrath");
     Tooltip.SetDefault("Fires exploding arrows, fires faster when below half life");
 }
Example #25
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Pocket Telescope");
     Tooltip.SetDefault("Allows you to see further towards the horizon when equipped (Press a hotkey to toggle) \nHold UP or DOWN to look up or down \nIncreases view range (Right Click to zoom out) \n+5% ranged damage");
 }
		//Stats
		public override void SetStaticDefaults()
		{
			DisplayName.SetDefault("Revolver");
			Tooltip.SetDefault("Fires as fast as you can pull the trigger\nReloads every "+ 9+ " shots");
		}
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Flameburst Minion");
 }
Example #28
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Lamenting Mourge");
     Tooltip.SetDefault("Leave them in shambles.");
 }
Example #29
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Telekinetic");
     Tooltip.SetDefault("Splits in to different arrows");
 }
Example #30
0
 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("MediumExplosive");
 }