Example #1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        if (GameObject.ReferenceEquals(col.gameObject, player) && move.canWin)
        {
            /*if(System.IO.File.ReadAllText(@"C:\Users\Default\Desktop\level.txt")=="2")
             * {
             *      dM.level = 2;
             * }
             * else
             * {
             *      dM.level =1;
             * }*/

            dM.victoryswitch  = true;
            dM.victoryswitch3 = true;
            dM.victoryswitch4 = true;
            if (mT.iamtheone)
            {
                mT.pPause();
                dM.SendMessage("LevelMessage");
            }
            else
            {
                mTT.Glasorgel.Stop();
                mTT.mysteryT.Stop();
                mTT.mysteryI.Stop();
                dM.SendMessage("Level2Message");
            }
            yeetvictoreh.Play();
        }
    }