private void PopulatePlayersField() { lstBx_Players.Items.Clear(); disDaemon.displayPlayers = currentGame.players.ToArray(); lstBx_Players.Items.AddRange(disDaemon.GetDisplayPlayName().ToArray()); }
private void PopulatePlayersField() { lstBx_Players.Items.Clear(); disDaemon.displayPlayers = currentGame.players.ToArray(); lstBx_Players.Items.AddRange(disDaemon.GetDisplayPlayName().ToArray()); }