public Engine() { World = new World(38); PathFinder = new PathFinder(World); Characters = new Dictionary <int, Character>(); console = new DisplayConsole(); gridWindow = console.AddWindow("grid", 2, 2, 40, 40); logWindow = console.AddWindow("log", 44, 2, 30, 40); }
public Gui() { console = new DisplayConsole(); gridWindow = console.AddWindow("grid", 2, 2, 18, 18); chunksWindow = console.AddWindow("chunks", 23, 2, 10, 18); }