private void setDisplayConfiguration() { //only setDisplayConfiguration if we are running from EXE. if (!Application.isEditor && ClusterManager.Instance.hadArgs) { int toShow = ClusterManager.Instance.NumSlavesToShow; if (toShow == 1) { this._displayConfiguration = DisplayConfigurations.LEFT_RIGHT; } else if (toShow == 2) { this._displayConfiguration = DisplayConfigurations.DOUBLE_IG; } else if (toShow == 3) { this._displayConfiguration = DisplayConfigurations.TRIPLE_IG; } } }
// Update is called once per frame void Update() { if (this.InputEnabled) { if (Input.GetKeyDown (KeyCode.L)) { showLeftEye = !showLeftEye; } else if (Input.GetKeyDown (KeyCode.G)) { this.setGrid (!this.showGrid); } else if (Input.GetKeyDown (KeyCode.Alpha1)) { eyeWidth -= 0.01f; } else if (Input.GetKeyDown (KeyCode.Alpha2)) { eyeWidth += 0.01f; } else if (Input.GetKeyDown (KeyCode.Alpha3)) { this.ShutdownRenderSystem (); } else if (Input.GetKeyDown (KeyCode.Alpha4)) { this.StartRenderSystem (); } //////////////////////////// // Display Configurations // //////////////////////////// if (Input.GetKeyDown (KeyCode.F5)) { this._displayConfiguration = DisplayConfigurations.MASTER; } else if (Input.GetKeyDown (KeyCode.F6)) { } else if (Input.GetKeyDown (KeyCode.F7)) { } else if (Input.GetKeyDown (KeyCode.F8)) { } else if (Input.GetKeyDown (KeyCode.F9)) { } } /////////////////////////////////////////////////// // Update the display configuration if necessary // /////////////////////////////////////////////////// if (_displayConfiguration != _internalDisplayConfiguration) { // Restart the render system _internalDisplayConfiguration = _displayConfiguration; this.StartRenderSystem (); } ///////////////////////////////// // Per Frame Parameter Updates // ///////////////////////////////// foreach (ProjectorDescription projector in _projectors) { foreach (SliceCameraDescription camera in projector.sliceCameras) { if (camera.cameraObject != null) { camera.EyeWidth = eyeWidth; camera.cameraObject.camera.depthTextureMode = DepthTextureMode.Depth; camera.cameraObject.camera.Render(); if (this.SlicePostRenderCallback != null) this.SlicePostRenderCallback(camera); } } if (this.AllPostRenderCallback != null) this.AllPostRenderCallback(projector); } //////////////////////////////////// // Track the follow camera object // //////////////////////////////////// if (_sliceCameraParent) { if (_followCamera) { Vector3 p = _followCamera.transform.position; p.y += 5.0f; _sliceCameraParent.transform.position = p; _sliceCameraParent.transform.eulerAngles = _followCamera.transform.eulerAngles; } else { _sliceCameraParent.transform.position = _masterCamera.transform.position; _sliceCameraParent.transform.eulerAngles = _masterCamera.transform.eulerAngles; } } }
// Update is called once per frame void Update() { if (this.InputEnabled) { if (Input.GetKeyDown(KeyCode.L)) { showLeftEye = !showLeftEye; } else if (Input.GetKeyDown(KeyCode.G)) { this.setGrid(!this.showGrid); } else if (Input.GetKeyDown(KeyCode.Alpha1)) { eyeWidth -= 0.01f; } else if (Input.GetKeyDown(KeyCode.Alpha2)) { eyeWidth += 0.01f; } else if (Input.GetKeyDown(KeyCode.Alpha3)) { this.ShutdownRenderSystem(); } else if (Input.GetKeyDown(KeyCode.Alpha4)) { this.StartRenderSystem(); } //////////////////////////// // Display Configurations // //////////////////////////// if (Input.GetKeyDown(KeyCode.F5)) { this._displayConfiguration = DisplayConfigurations.MASTER; } else if (Input.GetKeyDown(KeyCode.F6)) { } else if (Input.GetKeyDown(KeyCode.F7)) { } else if (Input.GetKeyDown(KeyCode.F8)) { } else if (Input.GetKeyDown(KeyCode.F9)) { } } /////////////////////////////////////////////////// // Update the display configuration if necessary // /////////////////////////////////////////////////// if (_displayConfiguration != _internalDisplayConfiguration) { // Restart the render system _internalDisplayConfiguration = _displayConfiguration; this.StartRenderSystem(); } ///////////////////////////////// // Per Frame Parameter Updates // ///////////////////////////////// foreach (ProjectorDescription projector in _projectors) { foreach (SliceCameraDescription camera in projector.sliceCameras) { if (camera.cameraObject != null) { camera.EyeWidth = eyeWidth; camera.cameraObject.camera.depthTextureMode = DepthTextureMode.Depth; camera.cameraObject.camera.Render(); if (this.SlicePostRenderCallback != null) { this.SlicePostRenderCallback(camera); } } } if (this.AllPostRenderCallback != null) { this.AllPostRenderCallback(projector); } } //////////////////////////////////// // Track the follow camera object // //////////////////////////////////// if (_sliceCameraParent) { if (_followCamera) { Vector3 p = _followCamera.transform.position; p.y += 5.0f; _sliceCameraParent.transform.position = p; _sliceCameraParent.transform.eulerAngles = _followCamera.transform.eulerAngles; } else { _sliceCameraParent.transform.position = _masterCamera.transform.position; _sliceCameraParent.transform.eulerAngles = _masterCamera.transform.eulerAngles; } } }