Example #1
0
    // makes cells occupied by tetramino impassable
    public void FreezeTetraminoArea(TetraminoMono tetraminoMono)
    {
        Tetramino tetramino = tetraminoMono.tetramino;

        Vector2Int[] absPoses = tetramino.AbsPoses;
        LoopUtil.LoopAction((i) =>
        {
            this[absPoses[i]] =
                new WallBlock(BlockType.Unspecified, tetraminoMono.GetChildGameObject(i));
        }
                            , absPoses.Length);
        DisplayBlocks.UpdateBlocks();
    }
Example #2
0
    // makes cells occupied by tetramino impassable
    public void FreezeTetraminoArea(TetraminoMono tetraminoMono)
    {
        //foreach (Vector2Int pos in )
        //{
        //    blocks[pos.x, pos.y] = new WallBlock(BlockType.Unspecified);
        //}
        Tetramino tetramino = tetraminoMono.tetramino;

        Vector2Int[] absPoses = tetramino.AbsPoses;
        LoopUtil.LoopAction((i) =>
        {
            blocks[absPoses[i].x, absPoses[i].y] =
                new WallBlock(BlockType.Unspecified, tetraminoMono.GetChildGameObject(i));
        }
                            , absPoses.Length);
        DisplayBlocks.UpdateBlocks();
    }
Example #3
0
 private void Awake()
 {
     Ins = this;
 }