void Awake() { _instance = this; time = 0; nexttime = 0; roundIndex = 0; countIndex = 0; DiskFactory ini = DiskFactory.Instance(); }
public void DestroyItSelf() { DiskFactory.Instance().Return(poolIndex); }
void Awake() { _instance = this; time = 0; nexttime = 0; roundIndex = 0; countIndex = 0; DiskFactory ini = DiskFactory.Instance(); }
public void DestroyItSelf() { DiskFactory.Instance().Return(poolIndex); }