public void Should_has_no_dishes_when_the_tryAddDish_not_called_first() { //arrange using (var dishesMenuService = new DishesMenuService()) { var tuple = (TimeOfDayType.Morning, DishType.Entree); var dish = new Dish("eggs", AllowedOrderType.Single); //act var hasDishes = dishesMenuService.HasDishes(); //assert hasDishes.Should().BeFalse("Because the dictionary of dishes is empty"); } }
public void Should_has_dishes_when_a_dish_is_added() { //arrange using (var dishesMenuService = new DishesMenuService()) { var tuple = (TimeOfDayType.Morning, DishType.Entree); var dish = new Dish("eggs", AllowedOrderType.Single); //act var addDishResult = dishesMenuService.TryAddDish(tuple, dish); var hasDishes = dishesMenuService.HasDishes(); //assert addDishResult.Should().BeTrue("Because there is no other dish that could cause a duplicated key"); hasDishes.Should().BeTrue("Because if the dish was added, the dictionary will be populated"); } }
public void Should_no_have_dishes_when_the_dispose_is_called() { //arrange var dishesMenuService = new DishesMenuService(); var tuple = (TimeOfDayType.Morning, DishType.Entree); var dish = new Dish("coffee", AllowedOrderType.Multiple); //act var addDishResult = dishesMenuService.TryAddDish(tuple, dish); dishesMenuService.Dispose(); var hasDishes = dishesMenuService.HasDishes(); //assert addDishResult.Should().BeTrue("Because there is no other dish that could cause a duplicated key"); hasDishes.Should().BeFalse("Because after a dispose, the dictionary will be cleaned"); }