/// <summary>
 /// Discover GameServer Task
 /// </summary>
 private void DiscoverTask()
 {
     var client = new DiscoveryServiceClient();
     var ip = client.Discover();
     if (ip != null)
     {
         GameServer = ip;
     }
     else
     {
         ShowInformationOverlay("Could not find Service");
     }
 }