public DiscordEventListener(DiscordWebSocket socket) { this.socket = socket; buffer = new ArraySegment <byte>(new byte[10000]); serializer = new JsonSerializer(); CancelToken = new CancellationTokenSource(); }
public DiscordSocketClient(DiscordSocketConfig config = null) : base() { RequestLock = new object(); if (config == null) { config = new DiscordSocketConfig(); } Config = new LockedSocketConfig(config); base.Config = Config; FinishConfig(); if (Config.Cache) { GuildCache = new ConcurrentDictionary <ulong, SocketGuild>(); PrivateChannels = new ConcurrentList <PrivateChannel>(); Presences = new ConcurrentDictionary <ulong, DiscordPresence>(); VoiceStates = new AutoConcurrentDictionary <ulong, DiscordVoiceStateContainer>((userId) => new DiscordVoiceStateContainer(userId)); GuildSettings = new ConcurrentDictionary <ulong, ClientGuildSettings>(); PrivateChannelSettings = new List <DiscordChannelSettings>(); ClientMembers = new ConcurrentDictionary <ulong, GuildMember>(); } WebSocket = new DiscordWebSocket <GatewayOpcode>($"wss://gateway.discord.gg/?v={Config.ApiVersion}&encoding=json"); WebSocket.OnClosed += (s, args) => { State = GatewayConnectionState.NotConnected; Reset(); bool lostConnection = args.Code == 1006 || args.Code == 1001; if (lostConnection) { Thread.Sleep(200); } GatewayCloseCode err = (GatewayCloseCode)args.Code; if (LoggedIn && (lostConnection || err == GatewayCloseCode.RateLimited || err == GatewayCloseCode.SessionTimedOut || err == GatewayCloseCode.UnknownError)) { Login(Token); } else { OnLoggedOut?.Invoke(this, new LogoutEventArgs(err, args.Reason)); } }; WebSocket.OnMessageReceived += WebSocket_OnMessageReceived; VoiceClients = new VoiceClientDictionary(this); OnMediaServer += (s, e) => { if (e.StreamKey == null) { if (e.Guild == null) { VoiceClients.Private.SetServer(e); } else { VoiceClients[e.Guild.Id].SetServer(e); } } else { var key = new StreamKey(e.StreamKey); VoiceClients[key.GuildId].Livestream.SetSessionServer(key.UserId, e); } }; }
public DiscordSocketClient(DiscordSocketConfig config = null) : base() { RequestLock = new object(); if (config == null) { config = new DiscordSocketConfig(); } Config = new LockedSocketConfig(config); base.Config = Config; FinishConfig(); if (Config.Cache) { GuildCache = new ConcurrentDictionary <ulong, SocketGuild>(); PrivateChannels = new ConcurrentList <PrivateChannel>(); VoiceStates = new AutoConcurrentDictionary <ulong, DiscordVoiceStateContainer>((userId) => new DiscordVoiceStateContainer(userId)); GuildSettings = new ConcurrentDictionary <ulong, ClientGuildSettings>(); PrivateChannelSettings = new List <DiscordChannelSettings>(); } VoiceSessions = new ConcurrentDictionary <ulong, DiscordVoiceSession>(); Livestreams = new ConcurrentDictionary <string, DiscordGoLiveSession>(); WebSocket = new DiscordWebSocket <GatewayOpcode>($"wss://gateway.discord.gg/?v={Config.ApiVersion}&encoding=json"); WebSocket.OnClosed += (s, args) => { State = GatewayConnectionState.NotConnected; Reset(); bool lostConnection = args.Code == 1006 || args.Code == 1001; if (lostConnection) { Thread.Sleep(200); } GatewayCloseCode err = (GatewayCloseCode)args.Code; if (LoggedIn && (lostConnection || err == GatewayCloseCode.RateLimited || err == GatewayCloseCode.SessionTimedOut || err == GatewayCloseCode.UnknownError)) { Login(Token); } else { OnLoggedOut?.Invoke(this, new LogoutEventArgs(err, args.Reason)); } }; WebSocket.OnMessageReceived += WebSocket_OnMessageReceived; #region media event handlers OnSessionVoiceState += (c, state) => { lock (VoiceSessions.Lock) { foreach (var session in VoiceSessions.Values) { if (session.GuildId == (state.Guild == null ? null : (ulong?)state.Guild.Id)) { if (state.Channel == null || session.SessionId != state.SessionId) { session.Kill(); } else if (state.SessionId == session.SessionId) { session.ChannelId = state.Channel.Id; } break; } } } }; OnMediaServer += (c, args) => { if (args.StreamKey == null) { lock (VoiceSessions.Lock) { foreach (var session in VoiceSessions.Values) { if (args.GuildId == session.GuildId) { session.UpdateServer(args); break; } } } } else if (Livestreams.TryGetValue(args.StreamKey, out DiscordGoLiveSession session)) { args.GuildId = session.Guild.Id; session.UpdateServer(args); if (StreamKey.Deserialize(args.StreamKey).UserId == User.Id) { session.ParentSession.Livestream = session; } else { session.ParentSession.WatchingDictionary[args.StreamKey] = session; } } }; OnStreamUpdated += (c, update) => { if (Livestreams.TryGetValue(update.StreamKey, out DiscordGoLiveSession session)) { session.Update(update); } }; OnStreamDeleted += (c, delete) => { if (Livestreams.TryGetValue(delete.StreamKey, out DiscordGoLiveSession session)) { Livestreams.Remove(delete.StreamKey); if (delete.StreamKey.Split(':').Last() == User.Id.ToString()) { session.ParentSession.Livestream = null; } else { session.ParentSession.WatchingDictionary.Remove(delete.StreamKey); } session.Disconnect(delete); } }; #endregion }
public void Bind(IGatewayApiClient value) { _binder.Bind(value); _ws = new DiscordWebSocket(Logger, WebSocketClientFactory, UsesZLib); }