Example #1
0
    // todo: move this somewhere else
    private async Task <PermissionSet> GetPermissionsInLogChannel(Channel channel)
    {
        var guild = await _cache.TryGetGuild(channel.GuildId.Value);

        if (guild == null)
        {
            guild = await _rest.GetGuild(channel.GuildId.Value);
        }

        var guildMember = await _cache.TryGetSelfMember(channel.GuildId.Value);

        if (guildMember == null)
        {
            guildMember = await _rest.GetGuildMember(channel.GuildId.Value, await _cache.GetOwnUser());
        }

        var perms = PermissionExtensions.PermissionsFor(guild, channel, await _cache.GetOwnUser(), guildMember);

        return(perms);
    }
Example #2
0
        public async Task PermCheckGuild(Context ctx)
        {
            Guild guild;
            GuildMemberPartial senderGuildUser = null;

            if (ctx.Guild != null && !ctx.HasNext())
            {
                guild           = ctx.Guild;
                senderGuildUser = ctx.Member;
            }
            else
            {
                var guildIdStr = ctx.RemainderOrNull() ?? throw new PKSyntaxError("You must pass a server ID or run this command in a server.");
                if (!ulong.TryParse(guildIdStr, out var guildId))
                {
                    throw new PKSyntaxError($"Could not parse {guildIdStr.AsCode()} as an ID.");
                }

                guild = await _rest.GetGuild(guildId);

                if (guild != null)
                {
                    senderGuildUser = await _rest.GetGuildMember(guildId, ctx.Author.Id);
                }
                if (guild == null || senderGuildUser == null)
                {
                    throw Errors.GuildNotFound(guildId);
                }
            }

            var requiredPermissions = new []
            {
                PermissionSet.ViewChannel,
                PermissionSet.SendMessages,
                PermissionSet.AddReactions,
                PermissionSet.AttachFiles,
                PermissionSet.EmbedLinks,
                PermissionSet.ManageMessages,
                PermissionSet.ManageWebhooks
            };

            // Loop through every channel and group them by sets of permissions missing
            var permissionsMissing = new Dictionary <ulong, List <Channel> >();
            var hiddenChannels     = 0;

            foreach (var channel in await _rest.GetGuildChannels(guild.Id))
            {
                var botPermissions  = _bot.PermissionsIn(channel.Id);
                var userPermissions = PermissionExtensions.PermissionsFor(guild, channel, ctx.Author.Id, senderGuildUser.Roles);

                if ((userPermissions & PermissionSet.ViewChannel) == 0)
                {
                    // If the user can't see this channel, don't calculate permissions for it
                    // (to prevent info-leaking, mostly)
                    // Instead, count how many hidden channels and show the user (so they don't get confused)
                    hiddenChannels++;
                    continue;
                }

                // We use a bitfield so we can set individual permission bits in the loop
                // TODO: Rewrite with proper bitfield math
                ulong missingPermissionField = 0;
                foreach (var requiredPermission in requiredPermissions)
                {
                    if ((botPermissions & requiredPermission) == 0)
                    {
                        missingPermissionField |= (ulong)requiredPermission;
                    }
                }

                // If we're not missing any permissions, don't bother adding it to the dict
                // This means we can check if the dict is empty to see if all channels are proxyable
                if (missingPermissionField != 0)
                {
                    permissionsMissing.TryAdd(missingPermissionField, new List <Channel>());
                    permissionsMissing[missingPermissionField].Add(channel);
                }
            }

            // Generate the output embed
            var eb = new EmbedBuilder()
                     .Title($"Permission check for **{guild.Name}**");

            if (permissionsMissing.Count == 0)
            {
                eb.Description($"No errors found, all channels proxyable :)").Color(DiscordUtils.Green);
            }
            else
            {
                foreach (var(missingPermissionField, channels) in permissionsMissing)
                {
                    // Each missing permission field can have multiple missing channels
                    // so we extract them all and generate a comma-separated list
                    var missingPermissionNames = ((PermissionSet)missingPermissionField).ToPermissionString();

                    var channelsList = string.Join("\n", channels
                                                   .OrderBy(c => c.Position)
                                                   .Select(c => $"#{c.Name}"));
                    eb.Field(new($"Missing *{missingPermissionNames}*", channelsList.Truncate(1000)));
                    eb.Color(DiscordUtils.Red);
                }
            }

            if (hiddenChannels > 0)
            {
                eb.Footer(new($"{"channel".ToQuantity(hiddenChannels)} were ignored as you do not have view access to them."));
            }

            // Send! :)
            await ctx.Reply(embed : eb.Build());
        }