// Start is called before the first frame update void Start() { aux1 = Rotaciona.transform.GetComponent(typeof(Disapear)) as Disapear; aux2 = Move.transform.GetComponent(typeof(Disapear)) as Disapear; if (esta_na_frase) { Dropdown_frase.SetActive(true); Dropdown_modelo.SetActive(false); } else { Dropdown_frase.SetActive(false); Dropdown_modelo.SetActive(true); } }