Example #1
0
 public int AddPassiveEffects(PassiveEffect pe)
 {
     for (int i = 0; i < ElementRates.Length; i++)
     {
         ElementRates[i] += pe.ElementRates[i];
     }
     for (int i = 0; i < StateRates.Length; i++)
     {
         StateRates[i] += pe.StateRates[i];
     }
     StatModifiers.Add(pe.StatModifiers);
     SPConsumeRate   += pe.SPConsumeRate;
     ComboDifficulty += pe.ComboDifficulty;
     Counter         += pe.Counter;
     Reflect         += pe.Reflect;
     ExtraTurns      += pe.ExtraTurns;
     if (pe.DisabledToolType1 > 0)
     {
         DisabledToolTypes.Add(pe.DisabledToolType1);
     }
     if (pe.DisabledToolType2 > 0)
     {
         DisabledToolTypes.Add(pe.DisabledToolType2);
     }
     if (pe.RemoveByHit > 0)
     {
         RemoveByHit.AddRange(new int[] { pe.Id, pe.RemoveByHit });
     }
     return(pe.Id);
 }
Example #2
0
        public int RemovePassiveEffects(PassiveEffect pe)
        {
            for (int i = 0; i < ElementRates.Length; i++)
            {
                ElementRates[i] -= pe.ElementRates[i];
            }
            for (int i = 0; i < StateRates.Length; i++)
            {
                StateRates[i] -= pe.StateRates[i];
            }
            if (pe.StatModifiers != null)
            {
                StatModifiers.Subtract(pe.StatModifiers);
            }
            SPConsumeRate   -= pe.SPConsumeRate;
            ComboDifficulty -= pe.ComboDifficulty;
            Counter         -= pe.Counter;
            Reflect         -= pe.Reflect;
            ExtraTurns      -= pe.ExtraTurns;
            bool d1 = false;
            bool d2 = false;

            for (int i = 0; i < DisabledToolTypes.Count; i += 2)
            {
                if (pe.DisabledToolType1 == DisabledToolTypes[i] && !d1)
                {
                    DisabledToolTypes.RemoveAt(i); d1 = true;
                }
                if (pe.DisabledToolType2 == DisabledToolTypes[i] && !d2)
                {
                    DisabledToolTypes.RemoveAt(i); d2 = true;
                }
            }
            List <int> rbh = RemoveByHit;

            for (int i = 0; i < rbh.Count; i += 2)
            {
                if (pe.Id == rbh[i] && pe.RemoveByHit == rbh[i + 1])
                {
                    rbh.RemoveRange(i, 2);
                }
            }
            return(pe.Id);
        }