Example #1
0
    void Start()
    {
        useGUILayout      = false;
        dimmer            = GameObject.Find("Dimmer").GetComponent <DimAnimate>();
        displayCardCanvas = GameObject.FindGameObjectWithTag("displaycard").GetComponent <DisplayCardCanvas>();
        MeshRenderer deckText = GameObject.Find("Deck count").GetComponent <MeshRenderer>();

        deckText.sortingLayerName = "PlayBoard bg";
        deckText.sortingOrder     = 1;
    }
Example #2
0
 void Start()
 {
     useGUILayout = false;
     dimmer = GameObject.Find ("Dimmer").GetComponent<DimAnimate>();
     displayCardCanvas = GameObject.FindGameObjectWithTag("displaycard").GetComponent<DisplayCardCanvas>();
     MeshRenderer deckText = GameObject.Find("Deck count").GetComponent<MeshRenderer>();
     deckText.sortingLayerName = "PlayBoard bg";
     deckText.sortingOrder = 1;
 }