Example #1
0
        public void DijkstraTest3_Success()
        {
            var graph = new DirectedWeightedGraph <char>(5);
            var a     = graph.AddVertex('A');
            var b     = graph.AddVertex('B');
            var c     = graph.AddVertex('C');

            graph.AddEdge(a, b, 1);
            graph.AddEdge(b, a, 1);

            graph.AddEdge(a, c, 3);
            graph.AddEdge(c, a, 3);

            var shortestPathList = DijkstraAlgorithm.GenerateShortestPath(graph, a);

            shortestPathList.Length.Should().Be(3);
            shortestPathList[0].Vertex.Should().Be(a);
            shortestPathList[0].Distance.Should().Be(0);
            shortestPathList[0].PreviousVertex.Should().Be(a);
            shortestPathList[0].ToString().Should()
            .Be($"Vertex: {a} - Distance: {0} - Previous: {a}");

            shortestPathList[1].Vertex.Should().Be(b);
            shortestPathList[1].Distance.Should().Be(1);
            shortestPathList[1].PreviousVertex.Should().Be(a);
            shortestPathList[1].ToString().Should()
            .Be($"Vertex: {b} - Distance: {1} - Previous: {a}");

            shortestPathList[2].Vertex.Should().Be(c);
            shortestPathList[2].Distance.Should().Be(3);
            shortestPathList[2].PreviousVertex.Should().Be(a);
            shortestPathList[2].ToString().Should()
            .Be($"Vertex: {c} - Distance: {3} - Previous: {a}");
        }
Example #2
0
        public void DijkstraMethodTest_ShouldThrow_VertexDoesntBelongToGraph()
        {
            var graph       = new DirectedWeightedGraph <char>(5);
            var startVertex = graph.AddVertex('A');

            Func <DistanceModel <char>[]> action = () => DijkstraAlgorithm.GenerateShortestPath(
                new DirectedWeightedGraph <char>(5), startVertex);

            action.Should().Throw <ArgumentNullException>()
            .WithMessage($"Value cannot be null. (Parameter '{nameof(graph)}')");
        }
Example #3
0
        public void DijkstraTest4_Success()
        {
            var graph = new DirectedWeightedGraph <char>(5);
            var a     = graph.AddVertex('A');
            var b     = graph.AddVertex('B');
            var c     = graph.AddVertex('C');
            var d     = graph.AddVertex('D');

            graph.AddEdge(a, b, 1);
            graph.AddEdge(b, a, 1);

            graph.AddEdge(a, c, 3);
            graph.AddEdge(c, a, 3);

            graph.AddEdge(c, d, 5);
            graph.AddEdge(d, c, 5);

            var shortestPathList = DijkstraAlgorithm.GenerateShortestPath(graph, a);

            shortestPathList.Length.Should().Be(4);
            shortestPathList[0].Vertex.Should().Be(a);
            shortestPathList[0].Distance.Should().Be(0);
            shortestPathList[0].PreviousVertex.Should().Be(a);
            shortestPathList[0].ToString().Should()
            .Be($"Vertex: {a} - Distance: {0} - Previous: {a}");

            shortestPathList[1].Vertex.Should().Be(b);
            shortestPathList[1].Distance.Should().Be(1);
            shortestPathList[1].PreviousVertex.Should().Be(a);
            shortestPathList[1].ToString().Should()
            .Be($"Vertex: {b} - Distance: {1} - Previous: {a}");

            shortestPathList[2].Vertex.Should().Be(c);
            shortestPathList[2].Distance.Should().Be(3);
            shortestPathList[2].PreviousVertex.Should().Be(a);
            shortestPathList[2].ToString().Should()
            .Be($"Vertex: {c} - Distance: {3} - Previous: {a}");

            // Vertex D won't be visited in this dijkstra implementation which is valid only for cyclic graphs,
            // since it is necessary to backtrack all unvisited vertices and place them
            // to the priority queue, which is not implemented yet in this repository.
            // If algo goes to the next vertex with minimal distance and this vertex is leaf -- algorithm stops.
            shortestPathList[3].Vertex.Should().Be(d);
            shortestPathList[3].Distance.Should().Be(double.MaxValue);
            shortestPathList[3].PreviousVertex.Should().BeNull();
            shortestPathList[3].ToString().Should()
            .Be($"Vertex: {d} - Distance: {double.MaxValue} - Previous: {null}");
        }
Example #4
0
        public void DijkstraTest1_Success()
        {
            // here test case is from https://www.youtube.com/watch?v=pVfj6mxhdMw

            var graph = new DirectedWeightedGraph <char>(5);
            var a     = graph.AddVertex('A');
            var b     = graph.AddVertex('B');
            var c     = graph.AddVertex('C');
            var d     = graph.AddVertex('D');
            var e     = graph.AddVertex('E');

            graph.AddEdge(a, b, 6);
            graph.AddEdge(b, a, 6);

            graph.AddEdge(a, d, 1);
            graph.AddEdge(d, a, 1);

            graph.AddEdge(d, e, 1);
            graph.AddEdge(e, d, 1);

            graph.AddEdge(d, b, 2);
            graph.AddEdge(b, d, 2);

            graph.AddEdge(e, b, 2);
            graph.AddEdge(b, e, 2);

            graph.AddEdge(e, c, 5);
            graph.AddEdge(c, e, 5);

            graph.AddEdge(c, b, 5);
            graph.AddEdge(b, c, 5);

            var shortestPathList = DijkstraAlgorithm.GenerateShortestPath(graph, a);

            shortestPathList.Length.Should().Be(5);

            shortestPathList[0].Vertex.Should().Be(a);
            shortestPathList[0].Distance.Should().Be(0);
            shortestPathList[0].PreviousVertex.Should().Be(a);
            shortestPathList[0].ToString().Should()
            .Be($"Vertex: {a} - Distance: {0} - Previous: {a}");

            shortestPathList[1].Vertex.Should().Be(b);
            shortestPathList[1].Distance.Should().Be(3);
            shortestPathList[1].PreviousVertex.Should().Be(d);
            shortestPathList[1].ToString().Should()
            .Be($"Vertex: {b} - Distance: {3} - Previous: {d}");

            shortestPathList[2].Vertex.Should().Be(c);
            shortestPathList[2].Distance.Should().Be(7);
            shortestPathList[2].PreviousVertex.Should().Be(e);
            shortestPathList[2].ToString().Should()
            .Be($"Vertex: {c} - Distance: {7} - Previous: {e}");

            shortestPathList[3].Vertex.Should().Be(d);
            shortestPathList[3].Distance.Should().Be(1);
            shortestPathList[3].PreviousVertex.Should().Be(a);
            shortestPathList[3].ToString().Should()
            .Be($"Vertex: {d} - Distance: {1} - Previous: {a}");

            shortestPathList[4].Vertex.Should().Be(e);
            shortestPathList[4].Distance.Should().Be(2);
            shortestPathList[4].PreviousVertex.Should().Be(d);
            shortestPathList[4].ToString().Should()
            .Be($"Vertex: {e} - Distance: {2} - Previous: {d}");
        }