public void ApplyDifficulty(DifficultyOptions options) { PolygonVelocity.Radius = options.Speed; VeryCloseDistance = options.VeryCloseDistance; CloseDistance = options.CloseDistance; BeatSkipDistance = options.BeatSkipDistance; }
public void SetDifficulty(DifficultyOptions difficulty) { DiffOptions diff = new DiffOptions(difficulty); maxTime = diff.maxTime; numRounds = diff.numRounds; }