Example #1
0
        //! Возвращает словарь из диалогов для локализации (устаревшие, актуальные или все)
        public DifferenceDict getDialogDifference(string locale, FindType findType)
        {
            //System.Console.WriteLine("CDialogs::getDialogDifference");
            DifferenceDict ret = new DifferenceDict();

            if (this.locales.Keys.Contains(locale))
            {
                var cur_locale_info = this.locales[locale];
                foreach (var npc_name in dialogs.Keys)
                {
                    if (!cur_locale_info.Keys.Contains(npc_name))
                    {
                        continue;
                    }
                    var locale_dialogs = cur_locale_info[npc_name];
                    foreach (var dialog in dialogs[npc_name].Values)
                    {
                        var locale_version = 0;
                        if (locale_dialogs.Keys.Contains(dialog.DialogID))
                        {
                            locale_version = locale_dialogs[dialog.DialogID].version;
                        }

                        if (!ret.Keys.Contains(npc_name))
                        {
                            ret.Add(npc_name, new Dictionary <int, CDifference>());
                        }
                        switch (findType)
                        {
                        case FindType.all:
                            ret[npc_name].Add(dialog.DialogID, new CDifference(dialog.version, locale_version));
                            break;

                        case FindType.outdatedOnly:
                            if (dialog.version != locale_version)
                            {
                                ret[npc_name].Add(dialog.DialogID, new CDifference(dialog.version, locale_version));
                            }
                            break;

                        case FindType.actualOnly:
                            if (dialog.version == locale_version)
                            {
                                ret[npc_name].Add(dialog.DialogID, new CDifference(dialog.version, locale_version));
                            }
                            break;
                        }
                    }
                }
            }
            //foreach (var name in ret.Keys)
            //    {
            //        System.Console.WriteLine(name + ":");
            //        foreach (var id in ret[name])
            //            System.Console.WriteLine("id:"+id.ToString());
            //    }
            return(ret);
        }
Example #2
0
        //! Возвращает словарь из квестов для локализации (устаревшие, актуальные или все)
        public DifferenceDict getQuestDifference(string locale, FindType findType)
        {
            //System.Console.WriteLine("CQuests::getQuestDifference");
            QuestLocales sorted_locale = new QuestLocales();

            if (this.locales.Keys.Contains(locale))
            {
                foreach (var locale_quest in this.locales[locale].Values)
                {
                    if (!sorted_locale.Keys.Contains(locale_quest.Additional.Holder))
                    {
                        sorted_locale.Add(locale_quest.Additional.Holder, new Dictionary <int, CQuest>());
                    }
                    sorted_locale[locale_quest.Additional.Holder].Add(locale_quest.QuestID, locale_quest);
                }
            }

            DifferenceDict ret = new DifferenceDict();

            foreach (var cur_quest in quest.Values)
            {
                if (sorted_locale.Keys.Contains(cur_quest.Additional.Holder))
                {
                    CQuest locale_quest = new CQuest();
                    locale_quest.Version = 0;

                    if (sorted_locale[cur_quest.Additional.Holder].Keys.Contains(cur_quest.QuestID))
                    {
                        locale_quest.Version = sorted_locale[cur_quest.Additional.Holder][cur_quest.QuestID].Version;
                    }

                    if (!ret.Keys.Contains(cur_quest.Additional.Holder))
                    {
                        ret.Add(cur_quest.Additional.Holder, new Dictionary <int, CDifference>());
                    }
                    switch (findType)
                    {
                    case FindType.all:
                        ret[cur_quest.Additional.Holder].Add(cur_quest.QuestID, new CDifference(cur_quest.Version, locale_quest.Version));
                        break;

                    case FindType.outdatedOnly:
                        if (cur_quest.Version != locale_quest.Version)
                        {
                            ret[cur_quest.Additional.Holder].Add(cur_quest.QuestID, new CDifference(cur_quest.Version, locale_quest.Version));
                        }
                        break;

                    case FindType.actualOnly:
                        if (cur_quest.Version == locale_quest.Version)
                        {
                            ret[cur_quest.Additional.Holder].Add(cur_quest.QuestID, new CDifference(cur_quest.Version, locale_quest.Version));
                        }
                        break;
                    }
                }
            }

            //foreach (var locale_npc_name in sorted_locale.Keys)
            //{
            //    foreach (var locale_quest in sorted_locale[locale_npc_name].Values)
            //    {
            //        var locale_version = locale_quest.Version;
            //        var quest = this.quest[locale_quest.QuestID];
            //        if (quest.Version != locale_version)
            //        {
            //            if (sorted_locale[locale_npc_name].Any())
            //                ret.Add(locale_npc_name, new Dictionary<int, CDifference>());
            //            ret[locale_npc_name].Add(quest.QuestID, new CDifference(quest.Version, locale_version));
            //        }
            //    }
            //}

            /*
             * foreach (var name in ret.Keys)
             * {
             *  System.Console.WriteLine("npc:" + name);
             *  foreach (var quest_id in ret[name].Keys)
             *      System.Console.WriteLine("id:" + quest_id.ToString());
             * }
             */
            return(ret);
        }