public void OnGameInitialize_Fact()
        {
            _callback = false;

            var logger = A.Fake <LogWrapper>();

            var initAtom = new DictionaryAtom();

            initAtom.Add(new StringAtom("Logger"), new ObjectAtom(logger));

            var booleanSet = new BooleanSet("Fact", Callback);

            booleanSet.AddItem("FakeSingleton");

            var args = new RealmEventArgs(new EventTable {
                { "BooleanSet", booleanSet }, { "InitAtom", initAtom }
            });

            var singleton = new FakeSingleton();

            singleton.Instance_OnGameInitialize(args);

            _callback.Should().BeTrue();
            //Assert.That(_callback, Is.True.After(250));
        }