public byte GetDamage() { if (DiceThrow._1K6() == 6) { return(1); } return(0); }
public override byte GetPainToleranceModifier() => (byte)(DiceThrow._1K6() + 5);
public byte GetDamage() => (byte)DiceThrow._1K6();
public byte GetDamage() => (byte)(DiceThrow._1K6() + 1);