private void SetupMine() { myD1 = DiceManagement.ThrowDie(); myD2 = DiceManagement.ThrowDie(); MyDie1.Source = new BitmapImage(new Uri("images/D" + myD1 + ".png", UriKind.Relative)); MyDie2.Source = new BitmapImage(new Uri("images/D" + myD2 + ".png", UriKind.Relative)); }
private void SetupEnemies() { enemyD1 = DiceManagement.ThrowDie(); enemyD2 = DiceManagement.ThrowDie(); EnemyDie1.Source = new BitmapImage(new Uri("images/D" + enemyD1 + ".png", UriKind.Relative)); EnemyDie2.Source = new BitmapImage(new Uri("images/D" + enemyD2 + ".png", UriKind.Relative)); }
private void Lower_Click(object sender, RoutedEventArgs e) { Int32.TryParse(BetMoney.Text, out betMoney); Int32.TryParse(Money.Content.ToString(), out money); if (MoneyHandling.CheckBetMoney(betMoney, money) == 1) { SetupMine(); if (DiceManagement.CheckDiceLower(enemyD1, enemyD2, myD1, myD2) == -1) { //MessageBox.Show("You lost!"); MessageBox.Show(string.Format(rm.GetString("Loss"))); Money.Content = MoneyHandling.MakeMoney(betMoney, money, -1).ToString(); } else if (DiceManagement.CheckDiceLower(enemyD1, enemyD2, myD1, myD2) == 1) { //MessageBox.Show("You won!"); MessageBox.Show(string.Format(rm.GetString("Win"))); Money.Content = MoneyHandling.MakeMoney(betMoney, money, 1).ToString(); } else if (DiceManagement.CheckDiceLower(enemyD1, enemyD2, myD1, myD2) == 0) { //MessageBox.Show("You tied!"); MessageBox.Show(string.Format(rm.GetString("Tie"))); } ResetGame(); } else if (MoneyHandling.CheckBetMoney(betMoney, money) == 0) { //MessageBox.Show("Set amount of money you want to bet!"); MessageBox.Show(string.Format(rm.GetString("NoMoney"))); } else if (MoneyHandling.CheckBetMoney(betMoney, money) == -1) { //MessageBox.Show("You can't bet more money than you have!"); MessageBox.Show(string.Format(rm.GetString("OverMoney"))); BetMoney.Text = money.ToString(); } }