public GasTrapEffectFactory(TrapEffectFactory gasTrapContentFactory, DiceCup gasTrapTableDie, string gasTrapContents) { // TODO: Complete member initialization this.gasTrapContentFactory = gasTrapContentFactory; this.gasTrapTableDie = gasTrapTableDie; this.gasTrapContents = gasTrapContents; }
public MultiRollEffectFactory(TrapEffectFactory effectFactory, DiceCup tableDiceRoll, int numberOfReRolls, string effectDescription) { this.effectFactory = effectFactory; this.tableDiceRoll = tableDiceRoll; this.numberOfReRolls = numberOfReRolls; this.effectDescription = effectDescription; }
public DiceCupTest() { this.factoryMock = new Mock <DieFactory>(); this.dieMock = new Mock <IDie>(); this.subscriberMock = new Mock <IRollDieObserver>(); this.sut = new DiceCup(this.factoryMock.Object); this.factoryMock.Setup(mock => mock.GetDie()).Returns(this.dieMock.Object); this.dieMock.Setup(mock => mock.GetFaceValue()).Returns(this.faceValue); }
public bool Reroll(PharoahDie die) { if (!die.isActiveDie()) { GameState.Message("Cannot use Scarab on non-active die."); return(false); } GameState.Message("Rerolling " + die.name); DiceCup.StartRolling(); die.ReadyToRoll(); die.RollDie(); isConsumed = true; return(true); }
public MechanizedBaseFactory(TrapEffectFactory mechanismFactory, DiceCup mechanismTableDie, string effectDescription) { this.mechanismFactory = mechanismFactory; this.mechanismTableDie = mechanismTableDie; this.effectDescription = effectDescription; }
public ComplexTrapEffectFactory(TrapEffectFactory effectFactory, DiceCup mainTableDice, string effectDescription) { this.effectFactory = effectFactory; this.mainTableDice = mainTableDice; this.effectDescription = effectDescription; }
public PitTrapEffectFactory(TrapEffectFactory pitContentEffectFactory, DiceCup pitTrapTableDie, string pitTrapContents) { this.pitContentEffectFactory = pitContentEffectFactory; this.pitTrapTableDie = pitTrapTableDie; this.pitTrapContents = pitTrapContents; }
private void LoadTables() { try { basePrimaryTableDie = TableLoader.GetTrapBaseTableDie(); var trapBases = TableLoader.GetTrapBaseContents(); mechanismTableDie = TableLoader.GetTrapMechanismTableDie(); var mechanismTypes = TableLoader.GetTrapMechanismContents(); effectPrimaryTableDie = TableLoader.GetTrapEffectsTableDie(); var trapEffects = TableLoader.GetTrapEffectsContents(); pitTrapTableDie = TableLoader.GetPitTrapTableDie(); var pitContents = TableLoader.GetPitTrapContents(); gasTrapTableDie = TableLoader.GetGasTrapTableDie(); var gasTypes = TableLoader.GetGasTrpContents(); trapDamageTableDie = TableLoader.GetTrapDamageTableDie(); var trapDamages = TableLoader.GetTrapDamages(); foreach (var damage in trapDamages) { trapDamagesFactory.Add(damage.RollUpperBound, new SimpleFactory(damage.DamageDescription)); } foreach (var mechanism in mechanismTypes) { mechanismFactory.Add(mechanism.Key, new SimpleFactory(mechanism.Value)); } foreach (var trapBase in trapBases) { if (trapBase.MechanismTypeSpecified) { trapBaseFactory.Add(trapBase.RollUpperBound, new MechanizedBaseFactory(mechanismFactory, mechanismTableDie, trapBase.TrappedObjectOrArea)); } else { trapBaseFactory.Add(trapBase.RollUpperBound, new SimpleFactory(trapBase.TrappedObjectOrArea)); } } foreach (var content in pitContents) { pitContentEffectFactory.Add(content.RollUpperBound, new SimpleFactory(content.PitContent)); } foreach (var gas in gasTypes) { gasTrapContentFactory.Add(gas.RollUpperBound, new SimpleFactory(gas.GasName)); } foreach (var trapEffect in trapEffects) { if (trapEffect.RollAgain && trapEffect.NumberOfReRolls == 1) { effectFactory.Add(trapEffect.RollUpperBound, new ComplexTrapEffectFactory(effectFactory, effectPrimaryTableDie, trapEffect.EffectDescription)); } else if (trapEffect.RollAgain && trapEffect.NumberOfReRolls > 1) { effectFactory.Add(trapEffect.RollUpperBound, new MultiRollEffectFactory(effectFactory, effectPrimaryTableDie, trapEffect.NumberOfReRolls, trapEffect.EffectDescription)); } else if (trapEffect.HasSubtable && trapEffect.SubtableName == "PitContents") { effectFactory.Add(trapEffect.RollUpperBound, new PitTrapEffectFactory(pitContentEffectFactory, pitTrapTableDie, trapEffect.EffectDescription)); } else if (trapEffect.HasSubtable && trapEffect.SubtableName == "GasType") { effectFactory.Add(trapEffect.RollUpperBound, new GasTrapEffectFactory(gasTrapContentFactory, gasTrapTableDie, trapEffect.EffectDescription)); } else { effectFactory.Add(trapEffect.RollUpperBound, new SimpleFactory(trapEffect.EffectDescription)); } } } catch (Exception ex) { throw; } }
// Use this for initialization void Start() { s_instance = this; DeactivateWalls (); }