protected void MouseClick(Event e) { if (!(e.type == EventType.MouseDown && e.button == 0)) { return; } GUI.FocusControl(null); dialogueTreeNode.ClickedUpdate(mousePos); foreach (var node in nodes) { node.ClickedUpdate(mousePos); } }
protected void MouseClick(Event e) { if (!(e.type == EventType.MouseDown && e.button == 0)) { return; } GUI.FocusControl(null); dialogueTreeNode.ClickedUpdate(mousePos); foreach (var node in nodes) { node.ClickedUpdate(mousePos); } }