Example #1
0
 // Use this for initialization
 void Start()
 {
     levelManager = GameObject.FindObjectOfType <LevelManager>();
     diaManager   = GameObject.FindObjectOfType <DialogueManager>();
     diaScript    = gameObject.GetComponent <DialogueScript>();
     if (diaScript != null)
     {
         currDialogue = diaScript.getDialogues()[gameObject.tag];
     }
 }    //end of start