void OnDialogInitiated(object sender, DialogueEventArgs args) { _currentDialogue = args.dialoguePayload; _currentSlideIndex = 0; ShowSlide(); GetComponent <Canvas>().enabled = true; }
void OnAnswerChoose(object sender, DialogueEventArgs dea) { if (dea.AnswerId == 0 && dea.NodeId == 0) { QuestTask task = QuestManager.GetTask("quest1", 0); task.IsDone = !task.IsDone; } }
void OnDialogInitiated(object sender, DialogueEventArgs args) { _currentDialogue = args.dialogPayload; _currentSlideIndex = 0; ShowSlide(); GetComponent <Canvas>().enabled = true; _runtimeData.CurrentGameplayState = GameplayState.InDialog; }
public void OnChoice(DialogueEventArgs conv) { ConversationChoiceNode cast = (ConversationChoiceNode)conv.Data; MainWindow.logger.Log(cast.Question); for (int i = 0; i < cast.Nodes.Count; i++) { MainWindow.logger.Log(string.Format("[{0}] : {1}", i, cast.Choice[i])); } }
public void OnMessage(DialogueEventArgs conv) { ConversationTextNode cast = (ConversationTextNode)conv.Data; log.Trace("OnMessage Call"); if (conv.NodeReady == 1 || conv.NodeReady == -1) { MainWindow.logger.Log("End of conversation!"); } MainWindow.logger.Log(string.Format("'{0}' : {1}", cast.Subject.Name, cast.Text)); }
public void OnStatement(DialogueEventArgs args) { log.Trace("OnStatement Call"); if (args.Data is ConversationTextNode) { log.Info("Is Text Node"); } else if (args.Data is ConversationChoiceNode) { log.Info("Is Choice Node"); } else { log.Info("Is Statement"); } }
/// <summary> /// Creates a request for the Conversation to give next node /// </summary> /// <returns>A ResponseEntity</returns> public Response GetRequest() { DialogueEventArgs args = Engine.CurrentConversation.Next(); if (args.NodeReady == 1) { return(new Response().WithCode(1).WithData(null)); } if (args.IsSideNode) { Engine.OnSideNode(args); } switch (args.Data.NodeType) { case NodeType.DEFAULT: Engine.OnMessage(args); logger.Trace("TextNode Requested!"); break; case NodeType.CHOICE: Engine.OnChoice(args); Engine.CurrentConversation.HasPrediction = true; logger.Trace("ChoiceNode Requested!"); break; case NodeType.CONTEXT: Engine.OnStatement(args); Engine.CurrentConversation.HasPrediction = true; logger.Trace("ContextNode Requested!"); break; default: break; } return(new Response().WithData(args.Data).WithCode(args.NodeReady)); }
/// <summary> /// Creates a request for the Conversation to give previous node /// </summary> /// <returns>A ResponseEntity</returns> public Response BackRequest() { DialogueEventArgs args = Engine.CurrentConversation.Previous(); if (args.NodeReady == -1) { return(new Response().WithCode(-1).WithData(null)); } if (args.IsSideNode) { Engine.OnSideNode(args); } switch (args.Data.NodeType) { case NodeType.DEFAULT: Engine.OnMessage(args); break; case NodeType.CHOICE: Engine.OnChoice(args); Engine.OnSideNode(args); break; case NodeType.CONTEXT: Engine.OnStatement(args); break; default: break; } return(new Response().WithData(args.Data).WithCode(args.NodeReady)); }
void OnAnswerChoose(object sender, DialogueEventArgs dea) { if (dea.AnswerId == 0 && dea.NodeId == 0) { QuestManager.StartQuest("rk_quest"); QuestManager.ShowQuestNote(_QUEST, 0); QuestManager.ShowQuestNote(_QUEST, 1); QuestManager.ShowQuestNote(_QUEST, 2); QuestTask task = QuestManager.GetTask(_QUEST, 0); task.IsVisible = true; task.IsDone = true; } if (dea.AnswerId == 1 && dea.NodeId == 0) { QuestTask task = QuestManager.GetTask(_QUEST, 0); task.IsVisible = true; StateControl.currentStep = StateControl.QUEST_STEP.FIRST_TALK_FINISHED; UnityEngine.SceneManagement.SceneManager.LoadScene(1); } // if (dea.AnswerId == 2 && dea.NodeId == 0) // { // QuestTask task = QuestManager.GetTask(_QUEST, 1); // task.IsVisible = true; // StateControl.currentStep = StateControl.QUEST_STEP.SECOND_TALK_FINISHED; // UnityEngine.SceneManagement.SceneManager.LoadScene (1); // } // if (dea.AnswerId == 3 && dea.NodeId == 0) // { // QuestTask task = QuestManager.GetTask(_QUEST, 0); // task.IsVisible = true; // StateControl.currentStep = StateControl.QUEST_STEP.THIRD_TALK_FINISHED; // UnityEngine.SceneManagement.SceneManager.LoadScene (2); // // // } }
void ExitedDialogue(object sender, DialogueEventArgs e) { Game1.currentGameState = Game1.GameState.PLAY; }
public void ExitedDialogue(object sender, DialogueEventArgs e) { Console.WriteLine(e.exitNumber); switch (e.exitNumber) { case 0: isInteracting = false; dialogue.isTalking = false; Game1.currentGameState = Game1.GameState.PLAY; break; case 1: attackPlayer = true; break; case 2: if (key != null) { key.position = Game1.character.positionRectangle; Game1.keys.Add(key); key = null; } if (quest != null) { quest.completed = true; } break; case 3: if (name == "Ziva" && Game1.testBoss.health > 0) { Game1.testBoss.attackPlayer = true; } health = 0; break; case 4: if (sword != null) { Game1.character.GetSword(sword, game); } break; case 5: if (secondDialogue != "null") { dialogue.dialogueManager = new DialogueManager(@"Content\npc\dialogue\" + secondDialogue + ".txt"); dialogue.dialogueManager.ReachedExit += ExitedDialogue; } break; case 6: if (sword != null) { Game1.character.GetSword(sword, game); sword = null; } if (secondDialogue != "null") { dialogue.dialogueManager = new DialogueManager(@"Content\npc\dialogue\" + secondDialogue + ".txt"); dialogue.dialogueManager.ReachedExit += ExitedDialogue; } break; case 7: if (quest != null) { quest.Accept(game); } break; default: isInteracting = false; dialogue.isTalking = false; Game1.currentGameState = Game1.GameState.PLAY; break; } }
public void OnSideNode(DialogueEventArgs args) { log.Trace("OnSideNode Call"); }
public void OnPlayerMessage(DialogueEventArgs conv) { log.Trace("OnPlayerMessage Call"); }
public void OnNPCMessage(DialogueEventArgs conv, ISubject npc) { log.Trace("OnNPCMessage Call"); }
private async Task SaveData(DialogueEventArgs args) { var list = new List <KeyValuePair <string, string> >(); string res = string.Empty; var poster = new HttpDataPostSender(); switch (_tmpActiveDataGrid.Name) { case "dgSensorRules": if (_selectedId > 0) { list.Add(new KeyValuePair <string, string>("pr_id", _selectedId.ToString())); } list.Add(new KeyValuePair <string, string>("pr_cond", args.GetValue("tbCondition"))); list.Add(new KeyValuePair <string, string>("pr_value", args.GetValue("tbValue"))); list.Add(new KeyValuePair <string, string>("sens_id", args.GetValue("tbSensId"))); list.Add(new KeyValuePair <string, string>("pr_text", args.GetValue("tbProblem"))); list.Add(new KeyValuePair <string, string>("pr_bound_value", args.GetValue("tbBoundValue"))); list.Add(new KeyValuePair <string, string>("pr_color", "r")); list.Add(new KeyValuePair <string, string>("pr_nn", args.GetValue("tbNumber"))); list.Add(new KeyValuePair <string, string>("ap_id", ((ApparatusModel)treeObjects.SelectedNode.Tag).ap_id.ToString())); res = await poster.SendHttpPost(HttpApiRes.RulesPost, list, HttpApiRes.Host, HttpApiRes.Port); break; case "dgReason": if (_selectedId > 0) { list.Add(new KeyValuePair <string, string>("rs_id", _selectedId.ToString())); } list.Add(new KeyValuePair <string, string>("pr_id", dgSensorRules.SelectedRows[0].Cells["colPrID"].Value.ToString())); list.Add(new KeyValuePair <string, string>("rs_text", args.GetValue("tbReason"))); list.Add(new KeyValuePair <string, string>("rs_cond", args.GetValue("tbReasRule"))); list.Add(new KeyValuePair <string, string>("rs_value", args.GetValue("tbReasValue"))); list.Add(new KeyValuePair <string, string>("sens_id", args.GetValue("tbSensor"))); list.Add(new KeyValuePair <string, string>("nn_rs", args.GetValue("tbReasNumber"))); list.Add(new KeyValuePair <string, string>("rs_probability", args.GetValue("tbProb"))); res = await poster.SendHttpPost(HttpApiRes.ReasonPost, list, HttpApiRes.Host, HttpApiRes.Port); break; case "dgSolution": if (_selectedId > 0) { list.Add(new KeyValuePair <string, string>("sol_id", _selectedId.ToString())); } list.Add(new KeyValuePair <string, string>("rs_id", dgReason.SelectedRows[0].Cells["colReasID"].Value.ToString())); list.Add(new KeyValuePair <string, string>("sol_text", args.GetValue("tbSolution"))); list.Add(new KeyValuePair <string, string>("sol_par", args.GetValue("tbParam"))); list.Add(new KeyValuePair <string, string>("sens_id", args.GetValue("tbSolSensID"))); list.Add(new KeyValuePair <string, string>("sol_nn", args.GetValue("tbSolNumber"))); res = await poster.SendHttpPost(HttpApiRes.SolutionPost, list, HttpApiRes.Host, HttpApiRes.Port); break; } if (res == "200") { MessageBox.Show("Успешно"); } else { MessageBox.Show($"Государь! Сервер пал... {res}"); } }
private async void OnSubmitDialogue(DialogueEventArgs args) { await SaveData(args); }