public ToolsAreaComponent( DialogueEditor editor, DialogueEditorFactory guiFactory, DialogueCsvHandler csvHandler ) { if (background == null) { background = Resources.Load <Texture2D>("tools_area_background"); } this.editor = editor; this.guiFactory = guiFactory; this.csvHandler = csvHandler; }
public DialogueNodeComponent( DialogueEditor editor, DialogueEditorFactory guiFactory, DialogueEditorStyles styles, DialogueRepository repository, DialogueNode node ) { this.editor = editor; this.guiFactory = guiFactory; this.styles = styles; this.repository = repository; this.node = node; }