public static string[] OnWillSaveAssets(string[] paths) { //DialogueEditorWindow window = (DialogueEditorWindow)EditorWindow.GetWindow(typeof(DialogueEditorWindow)); if (EditorWindow.focusedWindow != null) { if (EditorWindow.focusedWindow.titleContent == new GUIContent("Dialogue Editor") || EditorWindow.focusedWindow.titleContent == new GUIContent("Variable Editor") || EditorWindow.focusedWindow.titleContent == new GUIContent("Theme Editor")) { DialogueEditorDataManager.save(); DialoguerEnumGenerator.GenerateDialoguesEnum(); } } return(paths); }
private void drawControls() { GUILayoutOption[] styles = new GUILayoutOption[1]; styles[0] = GUILayout.MinHeight(25); // Editor //GUILayout.BeginArea(new Rect(10,180,(Screen.width*0.5f)-10, 1000)); GUILayout.BeginArea(new Rect(10, 180, Screen.width - 20, 1000)); //GUILayout.Label("Editor:", EditorStyles.boldLabel); if (GUILayout.Button("Open Dialogue Editor", styles)) { DialogueEditorWindow.Init(); } GUILayout.Space(10); if (GUILayout.Button("Force Load Dialogues", styles)) { DialogueEditorDataManager.load(); } GUILayout.Label("Reload the Dialogues object. Forces Dialoguer to reload all Dialoguer info.", EditorStyles.wordWrappedMiniLabel); GUILayout.Space(10); if (GUILayout.Button("Generate Dialogues Enum", styles)) { DialoguerEnumGenerator.GenerateDialoguesEnum(); } t.data.generateEnum = GUILayout.Toggle(t.data.generateEnum, "Automatically Generate Dialogues Enum", EditorStyles.toggleGroup); GUILayout.Label("Generate the DialoguerDialogues enum, used for starting Dialogues by name.", EditorStyles.wordWrappedMiniLabel); GUILayout.EndArea(); // Help //GUILayout.BeginArea(new Rect(10 + (Screen.width*0.5f),180,(Screen.width*0.5f)-15, 1000)); GUILayout.BeginArea(new Rect(10, 400, Screen.width - 20, 1000)); GUILayout.Label("Help:", EditorStyles.boldLabel); if (GUILayout.Button("Dialoguer Website", styles)) { DialogueEditorHelp.Website(); } if (GUILayout.Button("Getting Started", styles)) { DialogueEditorHelp.GettingStarted(); } if (GUILayout.Button("Nodes", styles)) { DialogueEditorHelp.Nodes(); } if (GUILayout.Button("Code Documentation", styles)) { DialogueEditorHelp.Code(); } if (GUILayout.Button("Frequently Asked Questions", styles)) { DialogueEditorHelp.Faq(); } if (GUILayout.Button("Contact/Feedback", styles)) { DialogueEditorHelp.Contact(); } GUILayout.EndArea(); }