public override void Update() { try { this.blockIconWidget.Value = int.Parse(blockID.Text); } catch { this.blockIconWidget.Value = 0; } if (this.cancelButton.IsClicked) { DialogsManager.HideDialog(this); } if (this.SelectBlockButton.IsClicked) { int[] items = new int[] { 0, 2, 8, 7, 3, 67, 66, 4, 5, 26, 73, 21, 46, 47, 15, 62, 68, 126, 71, 1, 92, 18 }; DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", items, 72f, delegate(object index) { XElement node = ContentManager.Get <XElement>("Widgets/SelectBlockItem"); ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget(null, node, null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, delegate(object index) { this.blockID.Text = ((int)index).ToString(); })); } }
public override bool OnEditInventoryItem(IInventory inventory, int slotIndex, ComponentPlayer Player) { /* Run();*/ if (Player.ComponentGui.ModalPanelWidget is CreatorWidget) { Player.ComponentGui.ModalPanelWidget = null; } else { CreatorAPI creatorAPI; if (!dictionaryPlayers.TryGetValue(Player, out creatorAPI)) { listPlayer.Add(Player); creatorAPI = new CreatorAPI(Player.ComponentMiner); dictionaryPlayers.Add(Player, creatorAPI); } if (CreatorMain.canUse) { Player.ComponentGui.ModalPanelWidget = new CreatorWidget(creatorAPI); } else { DialogsManager.ShowDialog(Player.View.GameWidget, new PasswordDialog(Player)); } } return(true); }
public void Select_pos(List <Category> m_categories, List <string> a) { if (ComponentWE5.m_componentPlayer != null) { DialogsManager.ShowDialog(ComponentWE5.m_componentPlayer.View.GameWidget, new ListSelectionDialog(string.Empty, m_categories, 56f, c => { LabelWidget labelWidget = new LabelWidget(); labelWidget.Text = ((Category)c).Name; labelWidget.Color = Color.White; int num1 = 1; labelWidget.HorizontalAlignment = (WidgetAlignment)num1; int num2 = 1; labelWidget.VerticalAlignment = (WidgetAlignment)num2; return(labelWidget); }, c => { if (c == null) { return; } int d = m_categories.IndexOf((Category)c); string ds = a[d]; mPosition.Text = ds; // player.ComponentGui.DisplaySmallMessage(ds, false, true); })); } }
public void Select_rot() { List <string> names = new List <string>(); names.Add("Front"); names.Add("Side"); if (ComponentWE5.m_componentPlayer != null) { DialogsManager.ShowDialog(ComponentWE5.m_componentPlayer.View.GameWidget, new ListSelectionDialog(string.Empty, names, 56f, c => { LabelWidget labelWidget = new LabelWidget(); labelWidget.Text = c.ToString(); labelWidget.Color = Color.White; int num1 = 1; labelWidget.HorizontalAlignment = (WidgetAlignment)num1; int num2 = 1; labelWidget.VerticalAlignment = (WidgetAlignment)num2; return(labelWidget); }, c => { if (c == null) { return; } int d = names.IndexOf(c.ToString()); string ds = names[d]; rot_txt = ds; })); } }
public static void onKeyboardDown(Key key) { if (key == Key.F12) { DialogsManager.HideAllDialogs(); DialogsManager.ShowDialog(new ViewGameLogDialog()); } }
public override void Update() { ListItem selectedItem = (ListItem)m_contentList.SelectedItem; m_deleteButton.IsEnabled = (selectedItem != null && !selectedItem.IsBuiltIn); m_uploadButton.IsEnabled = (selectedItem != null && !selectedItem.IsBuiltIn); m_filterLabel.Text = GetFilterDisplayName(m_filter); if (m_deleteButton.IsClicked) { string smallMessage = (selectedItem.UseCount <= 0) ? string.Format(LanguageControl.Get(fName, 5), selectedItem.DisplayName) : string.Format(LanguageControl.Get(fName, 6), selectedItem.DisplayName, selectedItem.UseCount); DialogsManager.ShowDialog(null, new MessageDialog(LanguageControl.Get(fName, 9), smallMessage, LanguageControl.Get("Usual", "yes"), LanguageControl.Get("Usual", "no"), delegate(MessageDialogButton button) { if (button == MessageDialogButton.Button1) { ExternalContentManager.DeleteExternalContent(selectedItem.Type, selectedItem.Name); UpdateList(); } })); } if (m_uploadButton.IsClicked) { ExternalContentManager.ShowUploadUi(selectedItem.Type, selectedItem.Name); } if (m_changeFilterButton.IsClicked) { List <ExternalContentType> list = new List <ExternalContentType>(); list.Add(ExternalContentType.Unknown); list.Add(ExternalContentType.BlocksTexture); list.Add(ExternalContentType.CharacterSkin); list.Add(ExternalContentType.FurniturePack); DialogsManager.ShowDialog(null, new ListSelectionDialog(LanguageControl.Get(fName, 7), list, 60f, (object item) => GetFilterDisplayName((ExternalContentType)item), delegate(object item) { if ((ExternalContentType)item != m_filter) { m_filter = (ExternalContentType)item; UpdateList(); } })); } if (base.Input.Back || base.Input.Cancel || Children.Find <ButtonWidget>("TopBar.Back").IsClicked) { ScreensManager.SwitchScreen(ScreensManager.PreviousScreen); } }
public override bool OnEditInventoryItem(IInventory inventory, int slotIndex, ComponentPlayer componentPlayer) { int value = inventory.GetSlotValue(slotIndex); int count = inventory.GetSlotCount(slotIndex); int data = Terrain.ExtractData(value); int voltageLevel = BatteryBlock.GetVoltageLevel(data); DialogsManager.ShowDialog(componentPlayer.GuiWidget, new EditBatteryDialog(voltageLevel, delegate(int newVoltageLevel) { int data2 = BatteryBlock.SetVoltageLevel(data, newVoltageLevel); int num = Terrain.ReplaceData(value, data2); if (num != value) { inventory.RemoveSlotItems(slotIndex, count); inventory.AddSlotItems(slotIndex, num, 1); } })); return(true); }
public override bool OnEditInventoryItem(IInventory inventory, int slotIndex, ComponentPlayer componentPlayer) { int value = inventory.GetSlotValue(slotIndex); int count = inventory.GetSlotCount(slotIndex); int data = Terrain.ExtractData(value); int delay = AdjustableDelayGateBlock.GetDelay(data); DialogsManager.ShowDialog(componentPlayer.GuiWidget, new EditAdjustableDelayGateDialog(delay, delegate(int newDelay) { int data2 = AdjustableDelayGateBlock.SetDelay(data, newDelay); int num = Terrain.ReplaceData(value, data2); if (num != value) { inventory.RemoveSlotItems(slotIndex, count); inventory.AddSlotItems(slotIndex, num, 1); } })); return(true); }
public override bool OnEditBlock(int x, int y, int z, int value, ComponentPlayer componentPlayer) { int data = Terrain.ExtractData(value); int voltageLevel = BatteryBlock.GetVoltageLevel(data); DialogsManager.ShowDialog(componentPlayer.GuiWidget, new EditBatteryDialog(voltageLevel, delegate(int newVoltageLevel) { int num = BatteryBlock.SetVoltageLevel(data, newVoltageLevel); if (num != data) { int value2 = Terrain.ReplaceData(value, num); base.SubsystemTerrain.ChangeCell(x, y, z, value2); SubsystemElectricity subsystemElectricity = base.Project.FindSubsystem <SubsystemElectricity>(throwOnError: true); ElectricElement electricElement = subsystemElectricity.GetElectricElement(x, y, z, 4); if (electricElement != null) { subsystemElectricity.QueueElectricElementConnectionsForSimulation(electricElement, subsystemElectricity.CircuitStep + 1); } } })); return(true); }
public override bool OnEditBlock(int x, int y, int z, int value, ComponentPlayer componentPlayer) { int data = Terrain.ExtractData(value); int delay = AdjustableDelayGateBlock.GetDelay(data); DialogsManager.ShowDialog(componentPlayer.GuiWidget, new EditAdjustableDelayGateDialog(delay, delegate(int newDelay) { int num = AdjustableDelayGateBlock.SetDelay(data, newDelay); if (num != data) { int value2 = Terrain.ReplaceData(value, num); base.SubsystemTerrain.ChangeCell(x, y, z, value2); int face = ((AdjustableDelayGateBlock)BlocksManager.Blocks[224]).GetFace(value); SubsystemElectricity subsystemElectricity = base.Project.FindSubsystem <SubsystemElectricity>(throwOnError: true); ElectricElement electricElement = subsystemElectricity.GetElectricElement(x, y, z, face); if (electricElement != null) { subsystemElectricity.QueueElectricElementForSimulation(electricElement, subsystemElectricity.CircuitStep + 1); } } })); return(true); }
public override void Update() { this.TypeButton.IsEnabled = false; if (this.OKButton.IsClicked) { DialogsManager.HideDialog(this); } if (this.ImportButton.IsClicked) { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } string sdFile = CreatorMain.OneKeyFile; string _sdFile = CreatorMain.Export_OnekeyFile_Directory + "/" + (string)this.ListView.SelectedItem; if (!FileOperation.IsFileInUse(_sdFile) && (!File.Exists(sdFile) || !FileOperation.IsFileInUse(sdFile))) { FileStream fileStream = new FileStream(_sdFile, FileMode.Open); FileStream file = new FileStream(sdFile, FileMode.Create); fileStream.CopyTo(file); file.Dispose(); fileStream.Dispose(); player.ComponentGui.DisplaySmallMessage("导入成功!", true, false); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } DialogsManager.HideDialog(this); } if (DeleteButton.IsClicked) { string sdFile = CreatorMain.Export_OnekeyFile_Directory + "/" + (string)this.ListView.SelectedItem; if (FileOperation.Delete(sdFile)) { player.ComponentGui.DisplaySmallMessage("删除成功!", true, false); UpList(); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } } this.DerivedButton.IsEnabled = File.Exists(CreatorMain.OneKeyFile); if (this.DerivedButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView)); } if (this.CreateButton.IsClicked) { if (creatorAPI.Position[2] == new Point3(0, -1, 0)) { player.ComponentGui.DisplaySmallMessage("请设置点3!", true, false); } else { Task.Run(() => { try { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } OnekeyGeneration.CreateOnekey(creatorAPI, CreatorMain.CacheDirectory + "/", "CacheFile.od", creatorAPI.Position[0], creatorAPI.Position[1], creatorAPI.Position[2]); } catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); } DialogsManager.HideDialog(this); } if (ListView.SelectedIndex == null) { this.ImportButton.IsEnabled = false; this.DeleteButton.IsEnabled = false; } else { this.ImportButton.IsEnabled = true; this.DeleteButton.IsEnabled = true; } if (creatorAPI.oneKeyGeneration) { OnAndOffButton.Color = Color.Yellow; } else { OnAndOffButton.Color = Color.Red; } if (OnAndOffButton.IsClicked) { if (creatorAPI.oneKeyGeneration) { creatorAPI.oneKeyGeneration = false; } else { creatorAPI.oneKeyGeneration = true; } } }
public override void Update() { //list_build.ClearItems(); // list_build.SelectionChanged += delegate // { selected_item = list_build.SelectedItem as string; // }; if (Cancel.IsClicked) { DialogsManager.HideDialog(this); } if (MoreButton.IsClicked) { if (ComponentWE5.m_componentPlayer != null) { DialogsManager.ShowDialog(ComponentWE5.m_componentPlayer.View.GameWidget, new ListSelectionDialog(string.Empty, m_categories, 56f, c => { LabelWidget labelWidget = new LabelWidget(); labelWidget.Text = ((Category)c).Name; labelWidget.Color = Color.White; int num1 = 1; labelWidget.HorizontalAlignment = (WidgetAlignment)num1; int num2 = 1; labelWidget.VerticalAlignment = (WidgetAlignment)num2; return(labelWidget); }, c => { if (c == null) { return; } int d = m_categories.IndexOf((Category)c); string ds = names_item[d]; if (ds == "Delete") { DialogsManager.ShowDialog((ContainerWidget)player.View.GameWidget, (Dialog) new MessageDialog("Warning", "Bild will deleted ", "Delete", "Cancel", (Action <MessageDialogButton>)(b => { if (b != MessageDialogButton.Button1) { return; } File.Delete(Path.Combine(Path_mod, selected_item)); update_builds(); }))); } if (ds == "Rename") { this.Input.EnterText("Furniture Set Name", selected_item, 20, s => { if (s == null) { return; } //File.Replace(); //using (Stream fs2 = File.Open(Path.Combine(Path_mod, selected_item), FileMode.)) // { // rename(fs2, Path.Combine(Path_mod,s)); // fs2.Dispose(); //} //Storage.DeleteFile(Path.Combine(Path_mod, selected_item)); }); } if (ds == "Create") { if (Point3 == null) { DialogsManager.HideDialog(this); player.ComponentGui.DisplaySmallMessage("You have not selected point 3", false, false); } else { Engine.Point3 Start; Start.X = Point3.Value.CellFace.X; Start.Y = Point3.Value.CellFace.Y; Start.Z = Point3.Value.CellFace.Z; API_WE.Paste_zone(Start, subsystemTerrain, player, Path.Combine(Path_mod, selected_item)); DialogsManager.HideDialog(this); } //player.ComponentGui.DisplaySmallMessage(path, true, true); //bool flag = true; } //Mode.Text = ds; // player.ComponentGui.DisplaySmallMessage(ds, false, true); })); } } if (list_build.SelectedItem != null) { MoreButton.IsEnabled = true; } else { MoreButton.IsEnabled = false; } if (AddButton.IsClicked) { //Storage.OpenFile(Path_mod + name_file + ".scbuild", OpenFileMode.Create); //string path = Path.Combine(Path_mod,name_file, ".scbuild"); if (Point1 == null && Point2 == null) { player.ComponentGui.DisplaySmallMessage("You have not selected points 1,2", false, false); DialogsManager.HideDialog(this); } else { this.Input.EnterText("Name build", "New build", 20, s => { if (s == null) { return; } name_file = s; // using (Stream stream = File.Open(Path.Combine(Path_mod, name_file + ".scbuild"), FileMode.Create)) // { // } Engine.Point3 PointStart; PointStart.X = Point1.Value.CellFace.X; PointStart.Y = Point1.Value.CellFace.Y; PointStart.Z = Point1.Value.CellFace.Z; Engine.Point3 PointEnd; PointEnd.X = Point2.Value.CellFace.X; PointEnd.Y = Point2.Value.CellFace.Y; PointEnd.Z = Point2.Value.CellFace.Z; API_WE.Coppy_zone(Path.Combine(Path_mod, name_file + ".scbuild"), PointStart, PointEnd, subsystemTerrain, player); update_builds(); }); } } }
public override void Update() { if (this.DirectionSetButton.IsClicked) { if (creatorAPI.pasteRotate) { creatorAPI.pasteRotate = false; this.DirectionSetButton.Color = Color.Red; } else { creatorAPI.pasteRotate = true; this.DirectionSetButton.Color = Color.Yellow; } } if (this.LimitButton.IsClicked) { if (creatorAPI.pasteLimit) { creatorAPI.pasteLimit = false; this.LimitButton.Color = Color.Red; } else { creatorAPI.pasteLimit = true; this.LimitButton.Color = Color.Yellow; } } if (this.cancelButton.IsClicked) { DialogsManager.HideDialog(this); } if (this.PasteButton.IsClicked) { if (!FileOperation.IsFileInUse(CreatorMain.CopyFile)) { Task.Run(() => { try { CopyAndPaste.PasetData(creatorAPI, CreatorMain.CopyFile, creatorAPI.Position[0], creatorAPI.Position[1]); }catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } DialogsManager.HideDialog(this); } if (this.MirrorButton.IsClicked) { if (!FileOperation.IsFileInUse(CreatorMain.CopyFile)) { Task.Run(() => { try { CopyAndPaste.MirrorData(creatorAPI, CreatorMain.CopyFile, creatorAPI.Position[0], creatorAPI.Position[1]); } catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } DialogsManager.HideDialog(this); } if (this.ImportButton.IsClicked) { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } string sdFile = CreatorMain.CopyFile; string _sdFile = CreatorMain.Export_CopyFile_Directory + "/" + (string)this.ListView.SelectedItem; if (!FileOperation.IsFileInUse(_sdFile) && (!File.Exists(sdFile) || !FileOperation.IsFileInUse(sdFile))) { FileStream fileStream = new FileStream(_sdFile, FileMode.Open); FileStream file = new FileStream(sdFile, FileMode.Create); fileStream.CopyTo(file); file.Dispose(); fileStream.Dispose(); player.ComponentGui.DisplaySmallMessage("导入成功!", true, false); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } DialogsManager.HideDialog(this); } if (DeleteButton.IsClicked) { string sdFile = CreatorMain.Export_CopyFile_Directory + "/" + (string)this.ListView.SelectedItem; if (FileOperation.Delete(sdFile)) { player.ComponentGui.DisplaySmallMessage("删除成功!", true, false); UpList(); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } } this.DerivedButton.IsEnabled = File.Exists(CreatorMain.CopyFile); if (this.DerivedButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView)); } if (this.CopyButton.IsClicked) { Task.Run(() => { try { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } CopyAndPaste.CreateCopy(creatorAPI, CreatorMain.CacheDirectory, "CacheFile.cd", creatorAPI.Position[0], creatorAPI.Position[1]); } catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); DialogsManager.HideDialog(this); } if (ListView.SelectedIndex == null) { this.ImportButton.IsEnabled = false; this.DeleteButton.IsEnabled = false; } else { this.ImportButton.IsEnabled = true; this.DeleteButton.IsEnabled = true; } this.specialCopyButton.IsEnabled = CreatorMain.professional; this.specialPasteButton.IsEnabled = CreatorMain.professional; if (this.specialCopyButton.IsClicked) { Task.Run(() => { try { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } CopyAndPaste.CreateSpecialCopy(creatorAPI, CreatorMain.SpecialCopyFile, creatorAPI.Position[0], creatorAPI.Position[1]); } catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); DialogsManager.HideDialog(this); } this.specialPasteButton.IsEnabled = File.Exists(CreatorMain.SpecialCopyFile); if (this.specialPasteButton.IsClicked) { Task.Run(() => { try { CopyAndPaste.SpecialPasetData(creatorAPI, CreatorMain.SpecialCopyFile, creatorAPI.Position[0], creatorAPI.Position[1]); } catch (Exception e) { player.ComponentGui.DisplaySmallMessage(e.Message, true, false); } }); DialogsManager.HideDialog(this); } }
public override void Update() { m_blockIconWidget.Value = id1; if (mselect_pos.IsClicked) { Select_pos(m_categories_pos, names_pos); } if (Icon_select.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[21] { 18, 92, 8, 2, 7, 3, 67, 66, 4, 5, 26, 73, 21, 46, 47, 15, 62, 68, 126, 71, 1 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id1 = (int)index)); ; } if (this.m_okButton.IsClicked) { if (mPosition.Text == "Frame") { pos1 = 2; } if (mPosition.Text == "Hollow Box") { pos1 = 1; } if (mPosition.Text == "Soild Box") { pos1 = 0; } Engine.Point3 PointStart; PointStart.X = Point.Value.CellFace.X; PointStart.Y = Point.Value.CellFace.Y; PointStart.Z = Point.Value.CellFace.Z; Engine.Point3 PointEnd; PointEnd.X = Point2.Value.CellFace.X; PointEnd.Y = Point2.Value.CellFace.Y; PointEnd.Z = Point2.Value.CellFace.Z; // API_WE.Pillar(s, lenght + 1, radius + 1, (Position)pos1, id1, PointStart, m_subsystemTerrain, player); API_WE.Rectangle(pos1, id1, PointStart, PointEnd, player, m_subsystemTerrain); DialogsManager.HideDialog(this); //player.ComponentGui.DisplaySmallMessage(Convert.ToString(radius),false,true); } if (this.Input.Cancel || this.m_cancelButton.IsClicked) { DialogsManager.HideDialog(this); } UpdateControls(); }
public void Select_mode(List <Category> m_categories, List <string> a) { if (m_componentPlayer != null) { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new ListSelectionDialog(string.Empty, m_categories, 56f, c => { LabelWidget labelWidget = new LabelWidget(); labelWidget.Text = ((Category)c).Name; labelWidget.Color = Color.White; int num1 = 1; labelWidget.HorizontalAlignment = (WidgetAlignment)num1; int num2 = 1; labelWidget.VerticalAlignment = (WidgetAlignment)num2; return(labelWidget); }, c => { if (c == null) { return; } int d = m_categories.IndexOf((Category)c); string ds = a[d]; if (ds == "Round") { if (Point1 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected point 1", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new Round(m_componentPlayer, SelectedBlock, Point1, m_subsystemTerrain)); } } if (ds == "Sphere") { if (Point1 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected point 1", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new Sphere(m_componentPlayer, SelectedBlock, Point1, m_subsystemTerrain)); } } if (ds == "Prism") { if (Point1 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected point 1", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new Prism(m_componentPlayer, SelectedBlock, Point1, m_subsystemTerrain)); } } if (ds == "Square") { if (Point1 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected point 1", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new Square(m_componentPlayer, SelectedBlock, Point1, m_subsystemTerrain)); } } if (ds == "Frame or box") { if (Point1 == null && Point2 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected points 1,2", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new API_WE_Mod.Rectangle(m_componentPlayer, SelectedBlock, Point1, Point2, m_subsystemTerrain)); } } if (ds == "Maze") { Engine.Point3 PointStart; Engine.Point3 PointEnd; if (Point1 == null && Point2 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected points 1,2", false, false); } else { PointStart.X = Point1.Value.CellFace.X; PointStart.Y = Point1.Value.CellFace.Y; PointStart.Z = Point1.Value.CellFace.Z; PointEnd.X = Point2.Value.CellFace.X; PointEnd.Y = Point2.Value.CellFace.Y; PointEnd.Z = Point2.Value.CellFace.Z; API_WE.CreativeMaze(PointStart, PointEnd, SelectedBlock, m_subsystemTerrain, m_componentPlayer); } } if (ds == "Mountain") { if (Point1 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected point 1", false, false); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new Mountain(m_componentPlayer, Point1, m_subsystemTerrain)); } } if (ds == "Coppy/Paste zone in file") { /* * Engine.Point3 PointStart; * * PointStart.X = Point3.Value.CellFace.X; * PointStart.Y = Point3.Value.CellFace.Y; * PointStart.Z = Point3.Value.CellFace.Z; */ //m_componentPlayer.ComponentGui.ModalPanelWidget = new ZoneWidget(); DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new ZoneDialog(m_componentPlayer, Point1, Point2, Point3, m_subsystemTerrain)); //string o = API_WE.s(names); } if (ds == "Line") { Engine.Point3 PointStart = new Engine.Point3(); Engine.Point3 PointEnd = new Engine.Point3(); if (Point1 == null && Point2 == null) { m_componentPlayer.ComponentGui.DisplaySmallMessage("You have not selected points 1,2", false, false); } else { PointStart.X = Point1.Value.CellFace.X; PointStart.Y = Point1.Value.CellFace.Y; PointStart.Z = Point1.Value.CellFace.Z; PointEnd.X = Point2.Value.CellFace.X; PointEnd.Y = Point2.Value.CellFace.Y; PointEnd.Z = Point2.Value.CellFace.Z; API_WE.LinePoint(PointStart, PointEnd, SelectedBlock, m_subsystemTerrain); } } if (ds == "Fast Run") { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new FastRun(m_componentPlayer)); } })); } }
public override void Update() { radius = (int)m_radius.Value - 1; lenght = (int)m_lenght.Value - 1; m_blockIconWidget.Value = id1; m_blockIconWidget1.Value = id2; m_blockIconWidget2.Value = id3; if (plusButton.IsClicked) { m_radius.Value = MathUtils.Min(m_radius.Value + 1f, (int)m_radius.MaxValue); } if (minusButton.IsClicked) { m_radius.Value = MathUtils.Max(m_radius.Value - 1f, (int)m_radius.MinValue); } if (lenght_plusButton.IsClicked) { m_lenght.Value = MathUtils.Min(m_lenght.Value + 1f, (int)m_lenght.MaxValue); } if (lenght_minusButton.IsClicked) { m_lenght.Value = MathUtils.Max(m_lenght.Value - 1f, (int)m_lenght.MinValue); } if (Icon_select.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[3] { 8, 2, 7 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id1 = (int)index)); } if (Icon_select1.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[3] { 8, 2, 7 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id2 = (int)index)); } if (Icon_select2.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[3] { 8, 2, 7 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id3 = (int)index)); } if (this.m_okButton.IsClicked) { Engine.Point3 PointStart; PointStart.X = Point.Value.CellFace.X; PointStart.Y = Point.Value.CellFace.Y; PointStart.Z = Point.Value.CellFace.Z; //API_WE.Round(s, radius + 1, lenght + 1, (Position)pos1, id1, Point, m_subsystemTerrain); API_WE.Mountain(PointStart, radius, lenght, m_subsystemTerrain, id1, id2, id3, player); DialogsManager.HideDialog(this); //player.ComponentGui.DisplaySmallMessage(Convert.ToString(radius),false,true); } if (this.Input.Cancel || this.m_cancelButton.IsClicked) { DialogsManager.HideDialog(this); } UpdateControls(); }
public new void HandleInput() { WidgetInput input = m_componentPlayer.View.Input; PlayerInput playerInput = m_componentPlayer.ComponentInput.PlayerInput; ComponentRider componentRider = m_componentPlayer.ComponentRider; if (m_componentPlayer.View.ActiveCamera.IsEntityControlEnabled) { if (!m_keyboardHelpMessageShown && (m_componentPlayer.PlayerData.InputDevice & WidgetInputDevice.Keyboard) != 0 && Time.PeriodicEvent(7.0, 0.0)) { m_keyboardHelpMessageShown = true; DisplaySmallMessage("按 H 键查看键盘控制帮助\n(或看帮助)", blinking: true, playNotificationSound: true); } else if (!m_gamepadHelpMessageShown && (m_componentPlayer.PlayerData.InputDevice & WidgetInputDevice.Gamepads) != 0 && Time.PeriodicEvent(7.0, 0.0)) { m_gamepadHelpMessageShown = true; DisplaySmallMessage("按 START/PAUSE 键查看手柄控制帮助\n(或看帮助)", blinking: true, playNotificationSound: true); } } if (playerInput.KeyboardHelp) { if (m_keyboardHelpDialog == null) { m_keyboardHelpDialog = new KeyboardHelpDialog(); } if (m_keyboardHelpDialog.ParentWidget != null) { DialogsManager.HideDialog(m_keyboardHelpDialog); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, m_keyboardHelpDialog); } } if (playerInput.GamepadHelp) { if (m_gamepadHelpDialog == null) { m_gamepadHelpDialog = new GamepadHelpDialog(); } if (m_gamepadHelpDialog.ParentWidget != null) { DialogsManager.HideDialog(m_gamepadHelpDialog); } else { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, m_gamepadHelpDialog); } } if (m_helpButtonWidget.IsClicked) { ScreensManager.SwitchScreen("Help"); } if (playerInput.ToggleInventory || m_inventoryButtonWidget.IsClicked) { if (IsInventoryVisible()) { ModalPanelWidget = null; } else if (m_componentPlayer.ComponentMiner.Inventory is ComponentCreativeInventory) { ModalPanelWidget = new CreativeInventoryWidget(m_componentPlayer.Entity); } else { ModalPanelWidget = new FullInventoryWidget(m_componentPlayer.ComponentMiner.Inventory, m_componentPlayer.Entity.FindComponent <ComponentCraftingTable>(throwOnError: true)); } } if (playerInput.ToggleClothing || m_clothingButtonWidget.IsClicked) { if (IsClothingVisible()) { ModalPanelWidget = null; } else { ModalPanelWidget = new ClothingWidget(m_componentPlayer); } } if (m_sneakButtonWidget.IsClicked || playerInput.ToggleSneak) { bool isSneaking = m_componentPlayer.ComponentBody.IsSneaking; m_componentPlayer.ComponentBody.IsSneaking = !isSneaking; if (m_componentPlayer.ComponentBody.IsSneaking != isSneaking) { if (m_componentPlayer.ComponentBody.IsSneaking) { DisplaySmallMessage("Sneak mode on", blinking: false, playNotificationSound: false); } else { DisplaySmallMessage("Sneak mode off", blinking: false, playNotificationSound: false); } } } if (componentRider != null && (m_mountButtonWidget.IsClicked || playerInput.ToggleMount)) { bool flag = componentRider.Mount != null; if (flag) { componentRider.StartDismounting(); } else { ComponentMount componentMount = componentRider.FindNearestMount(); if (componentMount != null) { componentRider.StartMounting(componentMount); } } if (componentRider.Mount != null != flag) { if (componentRider.Mount != null) { DisplaySmallMessage("Mounted", blinking: false, playNotificationSound: false); } else { DisplaySmallMessage("Dismounted", blinking: false, playNotificationSound: false); } } } if ((m_editItemButton.IsClicked || playerInput.EditItem) && m_nearbyEditableCell.HasValue) { int cellValue = m_subsystemTerrain.Terrain.GetCellValue(m_nearbyEditableCell.Value.X, m_nearbyEditableCell.Value.Y, m_nearbyEditableCell.Value.Z); int contents = Terrain.ExtractContents(cellValue); SubsystemBlockBehavior[] blockBehaviors = m_subsystemBlockBehaviors.GetBlockBehaviors(contents); for (int i = 0; i < blockBehaviors.Length && !blockBehaviors[i].OnEditBlock(m_nearbyEditableCell.Value.X, m_nearbyEditableCell.Value.Y, m_nearbyEditableCell.Value.Z, cellValue, m_componentPlayer); i++) { } } else if ((m_editItemButton.IsClicked || playerInput.EditItem) && IsActiveSlotEditable()) { IInventory inventory = m_componentPlayer.ComponentMiner.Inventory; if (inventory != null) { int activeSlotIndex = inventory.ActiveSlotIndex; int num = Terrain.ExtractContents(inventory.GetSlotValue(activeSlotIndex)); if (BlocksManager.Blocks[num].IsEditable) { SubsystemBlockBehavior[] blockBehaviors2 = m_subsystemBlockBehaviors.GetBlockBehaviors(num); for (int j = 0; j < blockBehaviors2.Length && !blockBehaviors2[j].OnEditInventoryItem(inventory, activeSlotIndex, m_componentPlayer); j++) { } } } } if (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative && (m_creativeFlyButtonWidget.IsClicked || playerInput.ToggleCreativeFly) && componentRider.Mount == null) { bool isCreativeFlyEnabled = m_componentPlayer.ComponentLocomotion.IsCreativeFlyEnabled; m_componentPlayer.ComponentLocomotion.IsCreativeFlyEnabled = !isCreativeFlyEnabled; if (m_componentPlayer.ComponentLocomotion.IsCreativeFlyEnabled != isCreativeFlyEnabled) { if (m_componentPlayer.ComponentLocomotion.IsCreativeFlyEnabled) { m_componentPlayer.ComponentLocomotion.JumpOrder = 1f; DisplaySmallMessage("Fly mode on", blinking: false, playNotificationSound: false); } else { DisplaySmallMessage("Fly mode off", blinking: false, playNotificationSound: false); } } } if (m_cameraButtonWidget.IsClicked || playerInput.SwitchCameraMode) { View view = m_componentPlayer.View; if (view.ActiveCamera.GetType() == typeof(FppCamera)) { view.ActiveCamera = view.FindCamera <TppCamera>(); DisplaySmallMessage("第三人称视角", blinking: false, playNotificationSound: false); } else if (view.ActiveCamera.GetType() == typeof(TppCamera)) { view.ActiveCamera = view.FindCamera <OrbitCamera>(); DisplaySmallMessage("滑轨视角", blinking: false, playNotificationSound: false); } else if (view.ActiveCamera.GetType() == typeof(OrbitCamera)) { view.ActiveCamera = view.FindCamera <FixedCamera>(); DisplaySmallMessage("固定视角", blinking: false, playNotificationSound: false); } else if (view.ActiveCamera.GetType() == typeof(FixedCamera)) { view.ActiveCamera = new DebugCamera(view); DisplaySmallMessage("调试视角", blinking: false, playNotificationSound: false); } else { view.ActiveCamera = view.FindCamera <FppCamera>(); DisplaySmallMessage("第一人称视角", blinking: false, playNotificationSound: false); } } if (m_photoButtonWidget.IsClicked || playerInput.TakeScreenshot) { ScreenCaptureManager.CapturePhoto(); Time.QueueFrameCountDelayedExecution(Time.FrameIndex + 1, HandleInput_b__108_0); } if (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative && (m_lightningButtonWidget.IsClicked || playerInput.Lighting)) { Matrix matrix = Matrix.CreateFromQuaternion(m_componentPlayer.ComponentCreatureModel.EyeRotation); base.Project.FindSubsystem <SubsystemWeather>(throwOnError: true).ManualLightingStrike(m_componentPlayer.ComponentCreatureModel.EyePosition, matrix.Forward); } if (m_subsystemGameInfo.WorldSettings.GameMode == GameMode.Creative && (m_timeOfDayButtonWidget.IsClicked || playerInput.TimeOfDay)) { float num2 = MathUtils.Remainder(0.25f, 1f); float num3 = MathUtils.Remainder(0.5f, 1f); float num4 = MathUtils.Remainder(0.75f, 1f); float num5 = MathUtils.Remainder(1f, 1f); float num6 = MathUtils.Remainder(num2 - m_subsystemTimeOfDay.TimeOfDay, 1f); float num7 = MathUtils.Remainder(num3 - m_subsystemTimeOfDay.TimeOfDay, 1f); float num8 = MathUtils.Remainder(num4 - m_subsystemTimeOfDay.TimeOfDay, 1f); float num9 = MathUtils.Remainder(num5 - m_subsystemTimeOfDay.TimeOfDay, 1f); float num10 = MathUtils.Min(num6, num7, num8, num9); if (num6 == num10) { m_subsystemTimeOfDay.TimeOfDayOffset += num6; DisplaySmallMessage("Dawn", blinking: false, playNotificationSound: false); } else if (num7 == num10) { m_subsystemTimeOfDay.TimeOfDayOffset += num7; DisplaySmallMessage("Noon", blinking: false, playNotificationSound: false); } else if (num8 == num10) { m_subsystemTimeOfDay.TimeOfDayOffset += num8; DisplaySmallMessage("Dusk", blinking: false, playNotificationSound: false); } else if (num9 == num10) { m_subsystemTimeOfDay.TimeOfDayOffset += num9; DisplaySmallMessage("Midnight", blinking: false, playNotificationSound: false); } } if (ModalPanelWidget != null) { if (input.Cancel || input.Back || m_backButtonWidget.IsClicked) { ModalPanelWidget = null; } } else if (input.Back || m_backButtonWidget.IsClicked) { DialogsManager.ShowDialog(m_componentPlayer.View.GameWidget, new GameMenuDialog(m_componentPlayer)); } }
public override void Update() { if (this.UpdataButton.IsClicked) { DialogsManager.HideDialog(this); SubsystemTerrain subsystemTerrain = GameManager.Project.FindSubsystem <SubsystemTerrain>(); foreach (TerrainChunk terrainChunk in subsystemTerrain.Terrain.AllocatedChunks) { foreach (SubsystemBlockBehavior subsystemBlockBehavior in GameManager.Project.FindSubsystem <SubsystemBlockBehaviors>().BlockBehaviors) { subsystemBlockBehavior.OnChunkDiscarding(terrainChunk); } int chunkX = terrainChunk.Coords.X; int chunkY = terrainChunk.Coords.Y; subsystemTerrain.Dispose(); subsystemTerrain.Load(new ValuesDictionary()); player.ComponentGui.DisplaySmallMessage("刷新完成!", true, false); } } if (this.OKButton.IsClicked) { DialogsManager.HideDialog(this); } if (this.UpdataWorldButton.IsClicked) { DialogsManager.HideDialog(this); WorldInfo world = GameManager.WorldInfo; GameManager.SaveProject(true, true); GameManager.DisposeProject(); object[] expr_E9 = new object[2]; expr_E9[0] = world; ScreensManager.SwitchScreen("GameLoading", expr_E9); } if (this.paletteButton.IsClicked) { DialogsManager.ShowDialog(null, new CreatorModAPIEditPaletteDialog(worldSettings.Palette)); } Texture2D texture = this.blockTexturesCache.GetTexture(this.worldSettings.BlocksTextureName); this.blocksTextureIcon.Subtexture = new Subtexture(texture, Vector2.Zero, Vector2.One); this.blocksTextureLabel.Text = BlocksTexturesManager.GetDisplayName(this.worldSettings.BlocksTextureName); this.blocksTextureDetails.Text = string.Format("{0}x{1}", texture.Width, texture.Height); if (this.blocksTextureButton.IsClicked) { BlocksTexturesManager.UpdateBlocksTexturesList(); ListSelectionDialog dialog = new ListSelectionDialog("Select Blocks Texture", BlocksTexturesManager.BlockTexturesNames, 64f, delegate(object item) { XElement node = ContentManager.Get <XElement>("Widgets/BlocksTextureItem"); ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget(this, node, null); Texture2D texture2 = this.blockTexturesCache.GetTexture((string)item); containerWidget.Children.Find <LabelWidget>("BlocksTextureItem.Text", true).Text = BlocksTexturesManager.GetDisplayName((string)item); containerWidget.Children.Find <LabelWidget>("BlocksTextureItem.Details", true).Text = string.Format("{0}x{1}", texture2.Width, texture2.Height); containerWidget.Children.Find <RectangleWidget>("BlocksTextureItem.Icon", true).Subtexture = new Subtexture(texture2, Vector2.Zero, Vector2.One); return(containerWidget); }, delegate(object item) { this.worldSettings.BlocksTextureName = (string)item; SubsystemBlocksTexture subsystemBlocksTexture = GameManager.Project.FindSubsystem <SubsystemBlocksTexture>(); subsystemBlocksTexture.Dispose(); subsystemBlocksTexture.Load(new ValuesDictionary()); }); DialogsManager.ShowDialog(null, dialog); } if (this.supernaturalCreaturesButton.IsClicked) { this.worldSettings.AreSupernaturalCreaturesEnabled = !this.worldSettings.AreSupernaturalCreaturesEnabled; } if (this.environmentBehaviorButton.IsClicked) { IList <int> enumValues2 = EnumUtils.GetEnumValues(typeof(EnvironmentBehaviorMode)); this.worldSettings.EnvironmentBehaviorMode = (EnvironmentBehaviorMode)((enumValues2.IndexOf((int)this.worldSettings.EnvironmentBehaviorMode) + 1) % enumValues2.Count); } if (this.timeOfDayButton.IsClicked) { IList <int> enumValues3 = EnumUtils.GetEnumValues(typeof(TimeOfDayMode)); this.worldSettings.TimeOfDayMode = (TimeOfDayMode)((enumValues3.IndexOf((int)this.worldSettings.TimeOfDayMode) + 1) % enumValues3.Count); } if (this.weatherEffectsButton.IsClicked) { this.worldSettings.AreWeatherEffectsEnabled = !this.worldSettings.AreWeatherEffectsEnabled; } if (this.adventureRespawnButton.IsClicked) { this.worldSettings.IsAdventureRespawnAllowed = !this.worldSettings.IsAdventureRespawnAllowed; } if (this.adventureSurvivalMechanicsButton.IsClicked) { this.worldSettings.AreAdventureSurvivalMechanicsEnabled = !this.worldSettings.AreAdventureSurvivalMechanicsEnabled; } if (this.terrainGenerationButton.IsClicked) { IList <int> enumValues = EnumUtils.GetEnumValues(typeof(TerrainGenerationMode)); DialogsManager.ShowDialog(null, new ListSelectionDialog("Select World Type", enumValues, 56f, (object e) => ((TerrainGenerationMode)e).ToString(), delegate(object e) { this.worldSettings.TerrainGenerationMode = (TerrainGenerationMode)e; SubsystemTerrain subsystemTerrain = GameManager.Project.FindSubsystem <SubsystemTerrain>(); if ((TerrainGenerationMode)e == TerrainGenerationMode.Flat) { subsystemTerrain.TerrainContentsGenerator = new TerrainContentsGeneratorFlat(subsystemTerrain); } else { subsystemTerrain.TerrainContentsGenerator = new TerrainContentsGenerator(subsystemTerrain); } })); } if (this.seaLevelOffsetSlider.IsSliding) { this.worldSettings.SeaLevelOffset = (int)this.seaLevelOffsetSlider.Value; } if (this.temperatureOffsetSlider.IsSliding) { this.worldSettings.TemperatureOffset = this.temperatureOffsetSlider.Value; } if (this.humidityOffsetSlider.IsSliding) { this.worldSettings.HumidityOffset = this.humidityOffsetSlider.Value; } if (this.biomeSizeSlider.IsSliding) { this.worldSettings.BiomeSize = this.biomeSizes[MathUtils.Clamp((int)this.biomeSizeSlider.Value, 0, this.biomeSizes.Length - 1)]; } if (this.islandSizeEW.IsSliding) { this.worldSettings.IslandSize.X = this.islandSizes[MathUtils.Clamp((int)this.islandSizeEW.Value, 0, this.islandSizes.Length - 1)]; } if (this.islandSizeNS.IsSliding) { this.worldSettings.IslandSize.Y = this.islandSizes[MathUtils.Clamp((int)this.islandSizeNS.Value, 0, this.islandSizes.Length - 1)]; } if (this.flatTerrainLevelSlider.IsSliding) { this.worldSettings.TerrainLevel = (int)this.flatTerrainLevelSlider.Value; } if (this.flatTerrainBlockButton.IsClicked) { int[] items = new int[] { 8, 2, 7, 3, 67, 66, 4, 5, 26, 73, 21, 46, 47, 15, 62, 68, 126, 71, 1 }; DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", items, 72f, delegate(object index) { XElement node = ContentManager.Get <XElement>("Widgets/SelectBlockItem"); ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget(null, node, null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, delegate(object index) { this.worldSettings.TerrainBlockIndex = (int)index; })); } if (this.flatTerrainMagmaOceanCheckbox.IsClicked) { this.worldSettings.TerrainOceanBlockIndex = ((this.worldSettings.TerrainOceanBlockIndex == 18) ? 92 : 18); } this.islandTerrainPanel.IsVisible = (this.worldSettings.TerrainGenerationMode == TerrainGenerationMode.Island); this.flatTerrainPanel.IsVisible = (this.worldSettings.TerrainGenerationMode == TerrainGenerationMode.Flat); this.continentTerrainPanel.IsVisible = (this.worldSettings.TerrainGenerationMode == TerrainGenerationMode.Continent); this.flatTerrainLevelSlider.Value = (float)this.worldSettings.TerrainLevel; this.flatTerrainLevelSlider.Text = this.worldSettings.TerrainLevel.ToString(); this.flatTerrainBlock.Contents = this.worldSettings.TerrainBlockIndex; this.flatTerrainMagmaOceanCheckbox.IsChecked = (this.worldSettings.TerrainOceanBlockIndex == 92); this.seaLevelOffsetSlider.Value = (float)this.worldSettings.SeaLevelOffset; this.seaLevelOffsetSlider.Text = WorldOptionsScreen.FormatOffset((float)this.worldSettings.SeaLevelOffset); this.temperatureOffsetSlider.Value = this.worldSettings.TemperatureOffset; this.temperatureOffsetSlider.Text = WorldOptionsScreen.FormatOffset(this.worldSettings.TemperatureOffset); this.humidityOffsetSlider.Value = this.worldSettings.HumidityOffset; this.humidityOffsetSlider.Text = WorldOptionsScreen.FormatOffset(this.worldSettings.HumidityOffset); this.biomeSizeSlider.Value = (float)FindNearestIndex(this.biomeSizes, this.worldSettings.BiomeSize); this.biomeSizeSlider.Text = this.worldSettings.BiomeSize.ToString() + "x"; this.islandSizeEW.Value = (float)FindNearestIndex(this.islandSizes, this.worldSettings.IslandSize.X); this.islandSizeEW.Text = this.worldSettings.IslandSize.X.ToString(); this.islandSizeNS.Value = (float)FindNearestIndex(this.islandSizes, this.worldSettings.IslandSize.Y); this.islandSizeNS.Text = this.worldSettings.IslandSize.Y.ToString(); this.supernaturalCreaturesButton.Text = (this.worldSettings.AreSupernaturalCreaturesEnabled ? "Enabled" : "Disabled"); this.environmentBehaviorButton.Text = this.worldSettings.EnvironmentBehaviorMode.ToString(); this.timeOfDayButton.Text = this.worldSettings.TimeOfDayMode.ToString(); this.weatherEffectsButton.Text = (this.worldSettings.AreWeatherEffectsEnabled ? "Enabled" : "Disabled"); this.adventureRespawnButton.Text = (this.worldSettings.IsAdventureRespawnAllowed ? "Allowed" : "Not Allowed"); this.adventureSurvivalMechanicsButton.Text = (this.worldSettings.AreAdventureSurvivalMechanicsEnabled ? "Enabled" : "Disabled"); this.terrainGenerationLabel.Text = this.worldSettings.TerrainGenerationMode.ToString(); }
public override void Update() { if (ListView.SelectedIndex == null) { this.ImportButton.IsEnabled = false; this.DeleteButton.IsEnabled = false; } else { this.ImportButton.IsEnabled = true; this.DeleteButton.IsEnabled = true; } if (this.OK.IsClicked) { DialogsManager.HideDialog(this); } if (DeleteButton.IsClicked) { string sdFile = CreatorMain.Export_ModFile_Directory + "/" + (string)this.ListView.SelectedItem; if (FileOperation.Delete(sdFile)) { player.ComponentGui.DisplaySmallMessage("删除成功!", true, false); UpList(); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } } this.ExportOnekeyButton.IsEnabled = File.Exists(CreatorMain.OneKeyFile); this.ExportCopyButton.IsEnabled = File.Exists(CreatorMain.CopyFile); this.ExportOldCopyButton.IsEnabled = File.Exists(CreatorMain.CopyFile); this.ExportOldOnekeyButton.IsEnabled = File.Exists(CreatorMain.OneKeyFile); this.DerivedSpecialButton.IsEnabled = File.Exists(CreatorMain.SpecialCopyFile); if (this.ExportOnekeyButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OneKey)); } if (this.ExportCopyButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView)); } if (this.ExportOldCopyButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OldCopy)); } if (this.ExportOldOnekeyButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OldOneKey)); } if (this.DerivedSpecialButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.SpecialCopy)); } if (this.ImportButton.IsClicked) { Task.Run(() => { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } string fileName = CreatorMain.Export_ModFile_Directory + "/" + (string)this.ListView.SelectedItem; if (FileOperation.IsFileInUse(fileName)) { player.ComponentGui.DisplaySmallMessage($"操作失败...\n{fileName}", true, false); DialogsManager.HideDialog(this); return; } if (Path.GetExtension(fileName) == ".oMod2") { OnekeyGeneration.ImportOnekeyoMod2(CreatorMain.OneKeyFile, fileName); player.ComponentGui.DisplaySmallMessage("导入一键生成MOD配置文件成功!", true, false); } else if (Path.GetExtension(fileName) == ".wMod2") { CopyAndPaste.ImportCopywMod2(CreatorMain.CopyFile, fileName); player.ComponentGui.DisplaySmallMessage("导入复制MOD配置文件成功!", true, false); } else if (Path.GetExtension(fileName) == ".wMod") { CopyAndPaste.ImportCopywMod(CreatorMain.CopyFile, fileName); player.ComponentGui.DisplaySmallMessage("导入复制MOD配置文件成功!", true, false); } else if (Path.GetExtension(fileName) == ".oMod") { player.ComponentGui.DisplaySmallMessage("抱歉,一键生成的旧文件数据无法导入!", true, false); } else if (Path.GetExtension(fileName) == ".sMod") { if (!Directory.Exists(CreatorMain.CacheDirectory)) { Directory.CreateDirectory(CreatorMain.CacheDirectory); } string sdFile = CreatorMain.SpecialCopyFile; if (!FileOperation.IsFileInUse(fileName) && (!File.Exists(sdFile) || !FileOperation.IsFileInUse(sdFile))) { FileStream fileStream = new FileStream(fileName, FileMode.Open); FileStream file = new FileStream(sdFile, FileMode.Create); fileStream.CopyTo(file); file.Dispose(); fileStream.Dispose(); player.ComponentGui.DisplaySmallMessage("导入成功!", true, false); } else { player.ComponentGui.DisplaySmallMessage("操作失败!", true, false); } } else { player.ComponentGui.DisplaySmallMessage($"操作失败...\n{fileName}", true, false); } }); DialogsManager.HideDialog(this); } }
public override void Update() { radius = (int)m_radius.Value - 1; m_blockIconWidget.Value = id1; if (plusButton.IsClicked) { m_radius.Value = MathUtils.Min(m_radius.Value + 1f, (int)m_radius.MaxValue); } if (minusButton.IsClicked) { m_radius.Value = MathUtils.Max(m_radius.Value - 1f, (int)m_radius.MinValue); } if (mSelect_mode.IsClicked) { Select_mode(m_categories, names); } if (Icon_select.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[20] { 18, 92, 2, 7, 3, 67, 66, 4, 5, 26, 73, 21, 46, 47, 15, 62, 68, 126, 71, 1 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id1 = (int)index)); } if (this.m_okButton.IsClicked) { bool s; if (Mode.Text == "Hollow") { s = true; } else { s = false; } API_WE.Prism(s, radius, id1, Point, m_subsystemTerrain); DialogsManager.HideDialog(this); } if (this.Input.Cancel || this.m_cancelButton.IsClicked) { DialogsManager.HideDialog((Dialog)this); } UpdateControls(); }
public override void Update() { selected_item = list_build.SelectedItem as string; if (Cancel.IsClicked) { DialogsManager.HideDialog(this); } if (MoreButton.IsClicked) { if (ComponentWE5.m_componentPlayer != null) { DialogsManager.ShowDialog(ComponentWE5.m_componentPlayer.View.GameWidget, new ListSelectionDialog(string.Empty, m_categories, 56f, c => { LabelWidget labelWidget = new LabelWidget(); labelWidget.Text = ((Category)c).Name; labelWidget.Color = Color.White; int num1 = 1; labelWidget.HorizontalAlignment = (WidgetAlignment)num1; int num2 = 1; labelWidget.VerticalAlignment = (WidgetAlignment)num2; return(labelWidget); }, c => { if (c == null) { return; } int d = m_categories.IndexOf((Category)c); string ds = names_item[d]; if (ds == "Delete") { DialogsManager.ShowDialog((ContainerWidget)player.View.GameWidget, (Dialog) new MessageDialog("Warning", "Image will deleted ", "Delete", "Cancel", (Action <MessageDialogButton>)(b => { if (b != MessageDialogButton.Button1) { return; } File.Delete(Path.Combine(Path_img, selected_item)); update_builds(); }))); } if (ds == "Create") { if (Point3 == null) { DialogsManager.HideDialog(this); player.ComponentGui.DisplaySmallMessage("You have not selected point 3", false, false); } else { Engine.Point3 Start; Start.X = Point3.Value.CellFace.X; Start.Y = Point3.Value.CellFace.Y; Start.Z = Point3.Value.CellFace.Z; SettingsManager.GuiSize = GuiSize.Smallest; DialogsManager.ShowDialog(player.View.GameWidget, new Img(player, Path.Combine(Path_img, selected_item), Point3, subsystemTerrain)); DialogsManager.HideDialog(this); } } })); } } if (list_build.SelectedItem != null) { MoreButton.IsEnabled = true; } else { MoreButton.IsEnabled = false; } if (AddButton.IsClicked) { this.Input.EnterText("URL image", " ", 100, s => { if (s == null) { return; } WEB_manager.Dowland(Path_img, s, c => { DialogsManager.ShowDialog((ContainerWidget)player.View.GameWidget, (Dialog) new MessageDialog("Error download image", c, null, "OK", null)); }, null); update_builds(); }); } }
public override void Update() { if (this.SphereButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new SphereDialog(creatorAPI)); } if (this.PrismButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new PrismDialog(creatorAPI)); } if (this.PyramidButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new PyramidDialog(creatorAPI)); } if (this.CylindricalButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new CylindricalDialog(creatorAPI)); } if (this.PrismColumnButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new PrismColumnDialog(creatorAPI)); } if (this.PillarsButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new PillarsDialog(creatorAPI)); } if (this.RectangularButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new RectangularDialog(creatorAPI)); } if (this.CircleButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new CircleDialog(creatorAPI)); } if (this.MazeButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new MazeDialog(creatorAPI)); } if (this.PavageButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new PavageDialog(creatorAPI)); } if (this.FillingButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new FillingDialog(creatorAPI)); } if (this.MountainButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new MountainDialog(creatorAPI)); } if (this.TransferButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new TransferDialog(creatorAPI)); } if (this.LevelSetButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new LevelSetDialog(creatorAPI)); } if (this.SetButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new SetDialog(creatorAPI)); } if (this.SpiralButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new SpiralDialog(creatorAPI)); } if (this.PenetrateButton.IsClicked) { if (CreatorMain.Penetrate) { foreach (int blockID in CreatorMain.PenetrateBlocksID) { BlocksManager.Blocks[blockID].IsCollidable = true; } CreatorMain.PenetrateBlocksID.Clear(); } else { this.worldSettings.EnvironmentBehaviorMode = EnvironmentBehaviorMode.Static; foreach (Block block in BlocksManager.Blocks) { if (block.IsCollidable) { block.IsCollidable = false; CreatorMain.PenetrateBlocksID.Add(block.BlockIndex); } } } CreatorMain.Penetrate = !CreatorMain.Penetrate; } if (this.LightWorldButton.IsClicked) { if (CreatorMain.LightWorld) { foreach (int blockID in CreatorMain.LightWorldBlockID) { BlocksManager.Blocks[blockID].EmittedLightAmount = 0; } CreatorMain.LightWorldBlockID.Clear(); } else { foreach (Block block in BlocksManager.Blocks) { if (block.EmittedLightAmount == 0) { block.EmittedLightAmount = 15; CreatorMain.LightWorldBlockID.Add(block.BlockIndex); } } } CreatorMain.LightWorld = !CreatorMain.LightWorld; } if (CreatorMain.LightWorld) { this.LightWorldButton.Color = Color.Yellow; } else { this.LightWorldButton.Color = Color.White; } if (CreatorMain.Penetrate) { this.PenetrateButton.Color = Color.Yellow; } else { this.PenetrateButton.Color = Color.White; } if (this.EditRegionButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new EditRegionDialog(creatorAPI)); } if (this.EditWorldButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new EditWorldDialog(creatorAPI)); } if (this.ClearBlockButton.IsClicked) { this.player.ComponentGui.DisplaySmallMessage("可在设置中关闭生成在来停止正在清理的进程,在超距模式下谨慎使用清理方块", true, false); this.creatorAPI.ClearBlock = !this.creatorAPI.ClearBlock; } if (this.creatorAPI.ClearBlock) { this.ClearBlockButton.Color = Color.Yellow; } else { this.ClearBlockButton.Color = Color.White; } if (this.SetLinkButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new TwoPointLineDialog(creatorAPI)); } /* if (this.SetLinkButton.IsClicked) * { * if (this.creatorAPI.twoPointsOfAttachment) * this.creatorAPI.twoPointsOfAttachment = false; * else * this.creatorAPI.twoPointsOfAttachment = true; * } * if (this.creatorAPI.twoPointsOfAttachment) this.SetLinkButton.Color = Color.Yellow; else this.SetLinkButton.Color = Color.White;*/ if (this.SetPositionButton.IsClicked) { Vector3 position = player.ComponentBody.Position; Point3 point3 = new Point3((int)position.X, (int)position.Y, (int)position.Z); int[] p = new int[4] { 1, 2, 3, 4 }; DialogsManager.ShowDialog(null, new ListSelectionDialog("选择设置的点", p, 56f, (object e) => $"设置点{(int)e}", delegate(object e) { creatorAPI.Position[(int)e - 1] = point3; this.player.ComponentGui.DisplaySmallMessage($"成功设置点{(int)e}:\nX:{point3.X} , Y:{point3.Y} , Z:{point3.Z}", true, true); })); } if (this.creatorAPI.RevokeSwitch) { if (creatorAPI.revokeData == null) { this.RevokeButton.IsEnabled = false; } else { this.RevokeButton.IsEnabled = true; } } else { this.RevokeButton.IsEnabled = false; } if (this.RevokeButton.IsClicked) { this.creatorAPI.revokeData.Render(); this.player.ComponentGui.DisplaySmallMessage($"撤回成功", true, true); } if (this.SetSpawn.IsClicked) { Vector3 position = this.player.ComponentBody.Position; this.player.PlayerData.SpawnPosition = position + new Vector3(0f, 0.1f, 0f); this.player.ComponentGui.DisplaySmallMessage(string.Format("玩家重生点位置设置\n X: {0} Y : {1} Z : {2}", (int)position.X, (int)position.Y, (int)position.Z), true, true); } if (this.ModButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new ModDialog(creatorAPI)); } if (this.ReplaceButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new ReplaceDialog(creatorAPI)); } if (this.SetModeButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new SetModeDialog(creatorAPI)); } if (this.OnekeyButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new OnekeyGenerationDialog(creatorAPI)); } if (this.CopyPasteButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new CopyPasteDialog(creatorAPI)); } this.ClearCacheButton.IsEnabled = Directory.Exists(CreatorMain.CacheDirectory); if (this.ClearCacheButton.IsClicked) { if (FileOperation.Delete(CreatorMain.CacheDirectory)) { this.player.ComponentGui.DisplaySmallMessage("清除成功", true, true); } else { this.player.ComponentGui.DisplaySmallMessage("清除失败", true, true); } } if (this.RemoveAnimalButton.IsClicked) { int num = 0; foreach (ComponentCreature current in player.Project.FindSubsystem <SubsystemCreatureSpawn>(true).Creatures) { if (!(current is ComponentPlayer)) { current.ComponentSpawn.Despawn(); num++; } } this.player.ComponentGui.DisplaySmallMessage(string.Format("清除成功,共清除{0}只动物", num), true, false); } if (this.RemoveItemButton.IsClicked) { int num = 0; foreach (Pickable item in GameManager.Project.FindSubsystem <SubsystemPickables>(true).Pickables) { item.Count = 0; item.ToRemove = true; num++; } this.player.ComponentGui.DisplaySmallMessage(string.Format("清除成功,共清除{0}个掉落物", num), true, false); } if (this.TerrainTestButton.IsClicked) { IList <int> enumValues = EnumUtils.GetEnumValues(typeof(CreatorTerrainType)); SubsystemTerrain subsystemTerrain = GameManager.Project.FindSubsystem <SubsystemTerrain>(); DialogsManager.ShowDialog(null, new ListSelectionDialog("选择地形类型", enumValues, 56f, (object e) => ((TerrainGenerationMode)e).ToString(), delegate(object e) { ITerrainContentsGenerator myTerrain; if ((CreatorTerrainType)e == CreatorTerrainType.Flat) { myTerrain = new CreatorNormalTerrain(subsystemTerrain); } else { myTerrain = new CreatorNormalTerrain(subsystemTerrain); } subsystemTerrain.Dispose(); subsystemTerrain.Load(new ValuesDictionary()); subsystemTerrain.TerrainContentsGenerator = myTerrain; })); } if (this.SetPositionCarefulButton.IsClicked) { } if (this.AdjustPositionButton.IsClicked) { } if (this.ThreePointPlaneButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new ThreePointToPlaneDialog(creatorAPI)); } if (this.FourPointSpaceButton.IsClicked) { DialogsManager.ShowDialog(player.View.GameWidget, new FourPointSpaceDialog(creatorAPI)); } //......... if (this.SetDifficultyButton.IsClicked) { Vector3 position = player.ComponentBody.Position; Point3 point3 = new Point3((int)position.X, (int)position.Y, (int)position.Z); int[] p = new int[4] { 0, 1, 2, 3 }; string[] difference = new string[4] { "容易", "一般", "困难", "地狱" }; DialogsManager.ShowDialog(null, new ListSelectionDialog("选择难度", p, 56f, (object e) => difference[(int)e], delegate(object e) { this.player.ComponentGui.DisplaySmallMessage($"成功设置难度位: {difference[(int)e]}", true, true); })); } }
public override void Update() { if (creatorAPI.AirIdentify) { AirIdentifyButton.Color = Color.Yellow; } else { AirIdentifyButton.Color = Color.Red; } if (creatorAPI.launch) { generatingSet.Color = Color.Yellow; } else { generatingSet.Color = Color.Red; } if (creatorAPI.UnLimitedOfCreate) { this.unLimited.Color = Color.Yellow; } else { this.unLimited.Color = Color.Red; } if (this.creatorAPI.RevokeSwitch) { this.RevokeButton.Color = Color.Yellow; } else { this.RevokeButton.Color = Color.Red; } if (this.creatorAPI.oldMainWidget) { this.setMainWidgetButton.Color = Color.Yellow; } else { this.setMainWidgetButton.Color = Color.Red; } if (this.professionButton.IsClicked) { DialogsManager.ShowDialog(this.creatorAPI.componentMiner.ComponentPlayer.View.GameWidget, new PasswordDialog(this.creatorAPI.componentMiner.ComponentPlayer)); } this.professionButton.IsEnabled = !CreatorMain.professional; this.unLimited.IsEnabled = CreatorMain.professional; //this.RevokeButton.IsEnabled = CreatorMain.professional; switch (creatorAPI.amountPoint) { case CreatorAPI.NumberPoint.One: SetPositionMode.Text = "1点模式"; break; case CreatorAPI.NumberPoint.Two: SetPositionMode.Text = "2点模式"; break; case CreatorAPI.NumberPoint.Three: SetPositionMode.Text = "3点模式"; break; case CreatorAPI.NumberPoint.Four: SetPositionMode.Text = "4点模式"; break; } if (SetPositionMode.IsClicked) { int[] p = new int[4] { 1, 2, 3, 4 }; DialogsManager.ShowDialog(null, new ListSelectionDialog("选择设置点模式", p, 56f, (object e) => $"{(int)e}点模式", delegate(object e) { creatorAPI.amountPoint = (CreatorAPI.NumberPoint)((int)e - 1); })); } if (this.unLimited.IsClicked) { this.creatorAPI.componentMiner.ComponentPlayer.ComponentGui.DisplaySmallMessage("超距模式建议在性能强劲的设备上使用,而且请不要空间过大,不然可能造成内存溢出而导致毁图", true, false); this.creatorAPI.UnLimitedOfCreate = !this.creatorAPI.UnLimitedOfCreate; } if (this.AirIdentifyButton.IsClicked) { this.creatorAPI.AirIdentify = !this.creatorAPI.AirIdentify; } if (this.RevokeButton.IsClicked) { this.creatorAPI.componentMiner.ComponentPlayer.ComponentGui.DisplaySmallMessage("超距模式下尽量不要使用撤回功能", true, false); this.creatorAPI.RevokeSwitch = !this.creatorAPI.RevokeSwitch; } switch (creatorAPI.CreateBlockType) { case CreateBlockType.Normal: this.generatingMod.Text = "正常生成"; break; case CreateBlockType.Fast: this.generatingMod.Text = "快速生成"; break; case CreateBlockType.Catch: this.generatingMod.Text = "缓存生成"; break; } if (this.resettingButton.IsClicked) { creatorAPI.launch = true; creatorAPI.CreateBlockType = CreateBlockType.Fast; generatingSet.Color = Color.Yellow; creatorAPI.amountPoint = CreatorAPI.NumberPoint.Two; } if (generatingMod.IsClicked) { IList <int> enumValues = EnumUtils.GetEnumValues(typeof(CreateBlockType)); string[] createZhString = new string[3] { "正常生成", "快速生成", "缓存生成" }; DialogsManager.ShowDialog(null, new ListSelectionDialog("选择生成类型", enumValues, 56f, (object e) => createZhString[(int)e], delegate(object e) { this.creatorAPI.CreateBlockType = (CreateBlockType)e; })); } if (generatingSet.IsClicked) { creatorAPI.launch = !creatorAPI.launch; } if (this.OK.IsClicked) { DialogsManager.HideDialog(this); } if (this.setMainWidgetButton.IsClicked) { this.creatorAPI.oldMainWidget = !this.creatorAPI.oldMainWidget; } }
public override void Update() { radius = (int)m_radius.Value - 1; lenght = (int)m_lenght.Value - 1; m_blockIconWidget.Value = id1; if (plusButton.IsClicked) { m_radius.Value = MathUtils.Min(m_radius.Value + 1f, (int)m_radius.MaxValue); } if (minusButton.IsClicked) { m_radius.Value = MathUtils.Max(m_radius.Value - 1f, (int)m_radius.MinValue); } if (lenght_plusButton.IsClicked) { m_lenght.Value = MathUtils.Min(m_lenght.Value + 1f, (int)m_lenght.MaxValue); } if (lenght_minusButton.IsClicked) { m_lenght.Value = MathUtils.Max(m_lenght.Value - 1f, (int)m_lenght.MinValue); } if (mSelect_mode.IsClicked) { Select_mode(m_categories, names); } if (mselect_pos.IsClicked) { Select_pos(m_categories_pos, names_pos); } if (Icon_select.IsClicked) { DialogsManager.ShowDialog(null, new ListSelectionDialog("Select Block", new int[21] { 18, 92, 8, 2, 7, 3, 67, 66, 4, 5, 26, 73, 21, 46, 47, 15, 62, 68, 126, 71, 1 }, 72f, index => { ContainerWidget containerWidget = (ContainerWidget)WidgetsManager.LoadWidget((object)null, ContentManager.Get <XElement>("Widgets/SelectBlockItem"), null); containerWidget.Children.Find <BlockIconWidget>("SelectBlockItem.Block", true).Contents = (int)index; containerWidget.Children.Find <LabelWidget>("SelectBlockItem.Text", true).Text = BlocksManager.Blocks[(int)index].GetDisplayName(null, Terrain.MakeBlockValue((int)index)); return(containerWidget); }, index => id1 = (int)index)); } if (this.m_okButton.IsClicked) { bool s; if (Mode.Text == "Hollow") { s = true; } else { s = false; } int pos1 = 1; if (mPosition.Text == "Flat") { pos1 = 1; } if (mPosition.Text == "Pos_X") { pos1 = 0; } if (mPosition.Text == "Pos_Y") { pos1 = 3; } API_WE.Square(s, radius + 1, lenght + 1, (Position)pos1, id1, Point, m_subsystemTerrain); DialogsManager.HideDialog(this); //player.ComponentGui.DisplaySmallMessage(Convert.ToString(radius),false,true); } if (this.Input.Cancel || this.m_cancelButton.IsClicked) { DialogsManager.HideDialog(this); } UpdateControls(); }