Example #1
0
    private void ProcessCurrentNode()
    {
        switch (currentNode.GetType())
        {
        case var type when type == typeof(StartNode):
            StartNode startNode = (StartNode)currentNode;
            break;

        case var type when type == typeof(DialogNode):
            DialogNode dialogNode = (DialogNode)currentNode;
            string     speech     = dialogNode.currentDialog.CharacterText.Text;
            var        character  = dialogNode.currentDialog.CharacterText.Character;
            string     speaker    = character == Characters.Narrator ? "" : character.ToString();
            DialogSystem.Say(speech, speaker);
            break;

        case var type when type == typeof(ChoiceNode):
            break;

        case var type when type == typeof(BranchNode):
            break;

        default:
            break;
        }
    }