public void MoreDiamond_Click() { print("Diamond click !"); audioControl.PlaySound("Click 1"); //AddDiamond(10); DialogInapp.ShowInapp(); }
public void UseDiamond() { //audioControl.PlaySoundInstance("Click 1", false, false, 0.5f); if (Application.loadedLevelName.Equals("Town")) { audioControl.PlaySound("Click 1"); if (!isEfect) { if (VariableSystem.diamond >= 1) { Diamond_EfectClone = (GameObject)Instantiate(Diamond_EfectPrefabs, transform.position, transform.rotation); Diamond_EfectClone.transform.parent = transform; Diamond_EfectClone.transform.localPosition = new Vector3(50, -50, 0); Diamond_EfectClone.transform.localScale = new Vector3(-1, 1, 1); isEfect = true; AddCommonObject(0, -1); } else { DialogInapp.ShowInapp(); } } } }
public void OK_Click() { Cancel_Click(); if (VariableSystem.diamond >= price) { common.AddDiamond(-price); plantScript.farmCenter.isOpenCells[index] = true; plantScript.farmCenter.idNeedUpdate = index; plantScript.CreateAnimationDiamond(-price); int temp = index < 12 ? 1 : (index < 18 ? 2 : 3); for (int i = 0; i < MissionData.farmDataMission.fieldFarms.Count; i++) { if (MissionData.farmDataMission.fieldFarms[i].idField == temp) { MissionData.farmDataMission.fieldFarms[i].currentNumber++; break; } } if (VariableSystem.mission == 8 && CommonObjectScript.isGuide) { plantScript.guidefarmScript.NextGuideText(); GetComponent <Animator>().Play("ClosePopup"); } } else { DialogInapp.ShowInapp(); } }
public void BuyButton() { AudioControl.DPlaySound("Click 1"); if (VariableSystem.diamond >= price && price != 0) { VariableSystem.AddDiamond(-price); GoogleAnalytics.instance.LogScreen("Buy ShopItem: " + vi_detail[IdItem - 1]); gridView.FindChild("" + IdItem).GetComponent <ItemShop>().Price = price; gridView.FindChild("" + IdItem).GetComponent <ItemShop>().SetBuy(); Transform diamond = Instantiate(SubDiamond) as Transform; diamond.parent = this.transform; diamond.position = btBuy.position; diamond.localScale = new Vector3(1, 1, 1); diamond.FindChild("Count").GetComponent <UILabel>().text = "-" + price; LeanTween.moveLocalY(diamond.gameObject, diamond.position.y - 300, 0.5f).setEase(LeanTweenType.easeOutSine).setOnComplete(delegate() { Destroy(diamond.gameObject); }); } else { Debug.Log("Thieu tien roi"); DialogInapp.ShowInapp(); } }
public void SpinWheelLuck() // button Spin Click Event { this.gameObject.GetComponent <Animator>().enabled = false; if (isAgain) { if (!isSpinning) { audioControl.PlaySound("Quay xo so"); isSpinning = true; isLight = true; float zChange = Random.Range(-4150, -2000); LeanTween.rotateZ(wheelLuck, zChange, 5).setEase(LeanTweenType.easeInOutQuad).setOnComplete(delegate() { isCompleteSpin = true; isLight = false; }); SetStatusButtonSpin(false); DialogAchievement.AddDataAchievement(6, 1); MissionData.townDataMission.currentNumber += 1; } isAgain = false; } else { if (!isSpinning) { if (VariableSystem.diamond >= countSpin) { audioControl.PlaySound("Quay xo so"); isSpinning = true; isLight = true; float zChange = Random.Range(-4150, -2000); LeanTween.rotateZ(wheelLuck, zChange, 5).setEase(LeanTweenType.easeInOutQuad).setOnComplete(delegate() { isCompleteSpin = true; isLight = false; }); AddCommonObject(0, -countSpin); countSpin++; SetStatusButtonSpin(false); DialogAchievement.AddDataAchievement(6, 1); MissionData.townDataMission.currentNumber += 1; } else { audioControl.PlaySound("Click 1"); DialogInapp.ShowInapp(); } } } // SaveCountSpin(); }
public void BuyButton() { if (VariableSystem.diamond >= price && price != 0) { VariableSystem.AddDiamond(-price); GoogleAnalytics.instance.LogScreen("Buy PowerUpItem: " + IdItem); transform.FindChild("Table").FindChild("Item" + IdItem).GetComponent <ItemPowerUp>().Price = price; transform.FindChild("Table").FindChild("Item" + IdItem).GetComponent <ItemPowerUp>().SetBuy(); IdItem = 0; } else { DialogInapp.ShowInapp(); } }
public void OKButton_Click() { audioControl.PlaySound("Click 1"); if (VariableSystem.diamond >= diamondChange) { //print("hieu ưng kim cuong va tien"); AddCommonObject(coinAdd, -diamondChange); } else { // DialogInapp.ShowDialogInapp(); DialogInapp.ShowInapp(); } CancelButton_Click(); }
void ControlOKClick() { if (VariableSystem.diamond >= 1) { tempClick.GetComponent <ClickBackGround>().isUnLock = true; tempClick.GetComponent <ClickBackGround>().CreatLock(); FactoryScenesController.listUnlockByPlayer.Add((6 - tempClick.GetComponent <ClickBackGround>().buttonBGID) % 6); AddCommonObject(0, -1); Instantiate(dinamondPrefabs, new Vector3(tempClick.transform.position.x + 0.7f, tempClick.transform.position.y + 0.9f, tempClick.transform.position.z), tempClick.transform.rotation); MissionData.factoryDataMission.positionUnlock.currentNumber += 1; } else { DialogInapp.ShowInapp(); } gameObject.GetComponent <Animator>().Play("Invisible"); }
public void BtnFaster_Click() { if (VariableSystem.diamond >= 1) { Diamond_EfectClone = (GameObject)Instantiate(Diamond_EfectPrefabs, transform.position, transform.rotation); Diamond_EfectClone.transform.parent = transform; Diamond_EfectClone.transform.localPosition = new Vector3(50, -185, 0); Diamond_EfectClone.transform.localScale = Vector3.one; shopcenter.countTimeTraining = 0; Diamond_EfectClone.GetComponent <DiamondEffectScript>().setValueDiamond(-1); shopcenter.Upgrade(); frameTimer.SetActive(false); showTimer = false; } else { DialogInapp.ShowInapp(); } }
void OnMouseUp() { if (!isClick) { if (VariableSystem.diamond >= 1) { if (machineSelected != null) { Instantiate(dinamondPrefabs, new Vector3(machineSelected.transform.position.x - 0.1f, machineSelected.transform.position.y + 0.5f, machineSelected.transform.position.z), machineSelected.transform.rotation); iconButon.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); isClick = true; AddCommonObject(0, -1); } } else { DialogInapp.ShowInapp(); } } }
public void ButtonRefill() { Debug.Log("Button refill"); Transform confirm = Instantiate(DialogConfirm) as Transform; confirm.parent = transform; HideDialog(); confirm.GetComponent <DialogConfirm>().ShowDialog(MissionControl.Language["Refill"], MissionControl.Language["refill_heart"], () => { if (VariableSystem.diamond >= 3) { VariableSystem.AddDiamond(-3); AudioControl.AddHeart(5 - VariableSystem.heart); } else { DialogInapp.ShowInapp(); } }); }
public void OKComfirm_ClickComfirm() { audioControl.PlaySound("Click 1"); iDButtonComfirmApply = 1; panelCofirmApply.GetComponent <Animator>().Play("InVisible"); if (!isApply) { if (idButton == 0 || idButton == 1) { if (CommonObjectScript.dollar >= TownScenesController.ListMaketResearchItem[idButtonItem].costCoin && VariableSystem.diamond >= TownScenesController.ListMaketResearchItem[idButtonItem].costDiamond) { TownScenesController.townsBusy[3] = true; if (idButtonItem > 4) { CreateTimer(TownScenesController.ListMaketResearchItem[idButtonItem].time); DialogAchievement.AddDataAchievement(13, 1); } else { CreateTimer(0); DialogAchievement.AddDataAchievement(14, 1); } AddCommonObject(-TownScenesController.ListMaketResearchItem[idButtonItem].costCoin, -TownScenesController.ListMaketResearchItem[idButtonItem].costDiamond); VilageResearchController.ResetVilage(); } else { // print(TownScenesController.ListMaketResearchItem[idButtonItem].costCoin + "aaaaaaaaaaaaaa"); if (TownScenesController.ListMaketResearchItem[idButtonItem].costCoin != 0) { GameObject.Find("CommonObject").GetComponent <CommonObjectScript>().ChangeDolar(TownScenesController.ListMaketResearchItem[idButtonItem].costCoin - CommonObjectScript.dollar); } else { DialogInapp.ShowInapp(); } } } isApply = true; } }
public void AddDiamondButton() { AudioControl.DPlaySound("Click 1"); //VariableSystem.diamond += 10; DialogInapp.ShowInapp(); }
void EndEvenAnimation() { CommonObjectScript.isViewPoppup = false; if (!isCloseClick) { if (commonObject.transform.FindChild("Btn_Result").gameObject.activeInHierarchy) { panelCofirmApply.gameObject.SetActive(true); panelCofirmApply.GetComponent <Animator>().Play("Visible"); } else { // print("tiennnnnnnnnnnnnnnnnnnn " + TownScenesController.ListMaketResearchItem[idButtonItem].costCoin); //if (!isApply) { if (idButton == 2) { commonObject.GetComponent <CommonObjectScript>().ResultButtonVisible(); commonObject.GetComponent <CommonObjectScript>().typeReasearch = 1; //Application.LoadLevel("VilageResearch"); VilageResearchController.ResetVilage(); LoadingScene.ShowLoadingScene("VilageResearch", true); DialogAchievement.AddDataAchievement(12, 1); } else if (idButton == 3) { maketPopup.gameObject.SetActive(true); } else { if (CommonObjectScript.dollar >= TownScenesController.ListMaketResearchItem[idButtonItem].costCoin && VariableSystem.diamond >= TownScenesController.ListMaketResearchItem[idButtonItem].costDiamond) { TownScenesController.townsBusy[3] = true; if (idButtonItem > 4) { CreateTimer(TownScenesController.ListMaketResearchItem[idButtonItem].time); DialogAchievement.AddDataAchievement(13, 1); } else { CreateTimer(0); DialogAchievement.AddDataAchievement(14, 1); } AddCommonObject(-TownScenesController.ListMaketResearchItem[idButtonItem].costCoin, -TownScenesController.ListMaketResearchItem[idButtonItem].costDiamond); VilageResearchController.ResetVilage(); } else { if (TownScenesController.ListMaketResearchItem[idButtonItem].costCoin != 0) { GameObject.Find("CommonObject").GetComponent <CommonObjectScript>().ChangeDolar(TownScenesController.ListMaketResearchItem[idButtonItem].costCoin - CommonObjectScript.dollar); } else { DialogInapp.ShowInapp(); } } CreatTownScenesController.isDenyContinue = false; } //isApply = true; } this.gameObject.SetActive(false); } } else { this.gameObject.SetActive(false); CreatTownScenesController.isDenyContinue = false; } }