Example #1
0
            protected override Result BodyTryUsing(PlayerData playerData, CodingMamaCharacter characterData)
            {
                DialogGroup currentDialog = defaultLine;

                switch (state)
                {
                case State.Introduction:
                    currentDialog = introduction;
                    break;
                }

                Result result = currentDialog.Display(playerData, characterData);

                lastQuestion = result.yesOrNoQuestion;

                if (result.isDone)
                {
                    playerData.dialogManager.Hide();

                    switch (state)
                    {
                    case State.Accepted:
                    case State.Introduction:
                        state = State.DefaultLine;
                        break;

                    default:
                        defaultLine.RestartValue();
                        break;
                    }
                }

                return(result);
            }