Example #1
0
    public void nextAction()
    {
        frameIdx += 1;

        if (model.frames [frameIdx].DialogType == eDialogFrameType.CHANGE_TEXT)
        {
            DialogFrameText realFrame = model.frames [frameIdx] as DialogFrameText;
            cursorF = 0.0f;
            cursorI = 0;
            view.dialogContent.text = "";
            isReading          = true;
            view.nameText.text = realFrame.Name;
        }
        else if (model.frames [frameIdx].DialogType == eDialogFrameType.CHANGE_LIHUI)
        {
            isMovingLihui = false;
        }
        else if (model.frames [frameIdx].DialogType == eDialogFrameType.CHANGE_BG)
        {
            DialogFrameBG realFrame = model.frames [frameIdx] as DialogFrameBG;
            Debug.Log("change");
            //view.bg.sprite = null;
        }
        else if (model.frames [frameIdx].DialogType == eDialogFrameType.END)
        {
        }
        else if (model.frames [frameIdx].DialogType == eDialogFrameType.SHOW_BRANCH)
        {
            DialogFrameBranch realFrame = model.frames [frameIdx] as DialogFrameBranch;
            ShowBranch(realFrame.Choices);
        }
        else if (model.frames [frameIdx].DialogType == eDialogFrameType.EFFECT)
        {
            isEffecting = false;
        }
    }
Example #2
0
    public DialogBlock ReadFromTxt(List <string> input)
    {
        List <DialogFrameBase> dialogs = new List <DialogFrameBase> ();
        int InstId = 0;

        foreach (string line in input)
        {
            if (string.IsNullOrEmpty(line))
            {
                continue;
            }
            DialogFrameBase dialogFrame;

            if (line.StartsWith("["))
            {
                dialogFrame            = new DialogFrameText();
                dialogFrame.DialogType = eDialogFrameType.CHANGE_TEXT;
                int i = 1;
                int j = i;
                while (j < line.Length && line [j] != ']')
                {
                    j++;
                }
                string speaker = line.Substring(i, j - i);

                if (speaker.Contains(","))
                {
                    ((DialogFrameText)dialogFrame).Name     = speaker.Substring(0, line.IndexOf(","));
                    ((DialogFrameText)dialogFrame).LihuiIdx = int.Parse(speaker.Substring(line.IndexOf(",") + 1));
                }
                else
                {
                    ((DialogFrameText)dialogFrame).Name = speaker;
                }

                i = line.IndexOf(":") + 1;
                string words = line.Substring(i);
                ((DialogFrameText)dialogFrame).TextLines = preHandleWords(words);
            }
            else if (line.StartsWith("Lihui"))
            {
                dialogFrame            = new DialogFrameLihui();
                dialogFrame.DialogType = eDialogFrameType.CHANGE_LIHUI;
                string   str  = line.Substring(6);
                string[] cmds = str.Split(',');
                foreach (string cmd in cmds)
                {
                    string[] args    = cmd.Trim().Split(' ');
                    string   Opt     = args [0];
                    string   Lid     = args [1];
                    int      SlotIdx = int.Parse(args [2]);
                    ((DialogFrameLihui)dialogFrame).Opts.Add(Opt);
                    ((DialogFrameLihui)dialogFrame).Lids.Add(Lid);
                    ((DialogFrameLihui)dialogFrame).SlotIdxs.Add(SlotIdx);
                }
            }
            else if (line.StartsWith("BG"))
            {
                dialogFrame            = new DialogFrameBG();
                dialogFrame.DialogType = eDialogFrameType.CHANGE_BG;
                string   str  = line.Substring(3);
                string[] args = str.Trim().Split(' ');
                if (args.Length > 1)
                {
                    ((DialogFrameBG)dialogFrame).BGM = args [1];
                }
                ((DialogFrameBG)dialogFrame).BG = args [0];
            }
            else if (line.StartsWith("Effect"))
            {
                dialogFrame            = new DialogFrameEffect();
                dialogFrame.DialogType = eDialogFrameType.EFFECT;
                string str = line.Substring(7);

                ((DialogFrameEffect)dialogFrame).EffectId = str;
            }
            else if (line.StartsWith("End"))
            {
                dialogFrame            = new DialogFrameEnd();
                dialogFrame.DialogType = eDialogFrameType.END;
            }
            else if (line.StartsWith("Branch"))
            {
                dialogFrame            = new DialogFrameBranch();
                dialogFrame.DialogType = eDialogFrameType.SHOW_BRANCH;

                string   str      = line.Substring(7);
                string[] branches = str.Split(',');
                foreach (string branch in branches)
                {
                    string[] ops = branch.Split(' ');
                    ((DialogFrameBranch)dialogFrame).Choices.Add(ops[0]);
                }
            }
            else
            {
                throw new UnityException("not defined dialog type");
            }
            dialogFrame.Index = InstId++;
            dialogs.Add(dialogFrame);
        }
        DialogBlock ret = new DialogBlock();

        ret.frames = dialogs;
        return(ret);
    }