Example #1
0
    private MonoDialogEvent ShowEvent(DialogEvent e)
    {
        GameObject go = new GameObject(e.m_name + "-" + e.GetType());

        go.transform.SetParent(m_monoDialogWriter.transform);
        go.transform.position = Vector3.zero;
        MonoDialogEvent monoEvent = go.AddComponent <MonoDialogEvent> ();

        monoEvent.Init(e);
        return(monoEvent);
    }