Example #1
0
    private void Initialize()
    {
        _dialogBoxPanel  = (GameObject)Instantiate(Resources.Load("DialogBoxPanel"));
        _dialogBoxScript = _dialogBoxPanel.transform.GetComponent <DialogBoxScript>();

        PositionUICorrectly();

        _isInitialized = true;
    }
Example #2
0
 /// <summary>
 /// Creates dialogBox and dialogBox controler script.
 /// Passes message to dialogBox.
 /// </summary>
 private void WriteMsg()
 {
     if (dialogBoxPrefab != null)
     {
         GameObject tmp = Instantiate(dialogBoxPrefab);
         dialogBox             = tmp.GetComponent <DialogBoxScript>();
         dialogBox.textContent = msg;
     }
     else
     {
         Debug.Log(this + " DialogBox is missing!");
     }
 }
Example #3
0
    private void Initialize()
    {
        _dialogBoxPanel = (GameObject)Instantiate(Resources.Load("Prefabs/DialogBoxPanel"));
        _dialogBoxScript = _dialogBoxPanel.transform.GetComponent<DialogBoxScript>();

        PositionUICorrectly();

        _isInitialized = true;
    }