private void Initialize() { _dialogBoxPanel = (GameObject)Instantiate(Resources.Load("DialogBoxPanel")); _dialogBoxScript = _dialogBoxPanel.transform.GetComponent <DialogBoxScript>(); PositionUICorrectly(); _isInitialized = true; }
/// <summary> /// Creates dialogBox and dialogBox controler script. /// Passes message to dialogBox. /// </summary> private void WriteMsg() { if (dialogBoxPrefab != null) { GameObject tmp = Instantiate(dialogBoxPrefab); dialogBox = tmp.GetComponent <DialogBoxScript>(); dialogBox.textContent = msg; } else { Debug.Log(this + " DialogBox is missing!"); } }
private void Initialize() { _dialogBoxPanel = (GameObject)Instantiate(Resources.Load("Prefabs/DialogBoxPanel")); _dialogBoxScript = _dialogBoxPanel.transform.GetComponent<DialogBoxScript>(); PositionUICorrectly(); _isInitialized = true; }