public tagDialAddGlobel(DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo, DialTableAreaData AreaData, bool Result, UInt32[] TableGlobelSum) : base(MsgEventType.MET_Dial_AddGlobel) { this.TableStates = TableStates; this.TableGlobelInfo = TableGlobelInfo; this.AreaData = AreaData; this.Result = Result; this.TableGlobelSum = TableGlobelSum; }
public void ForestDanceStateChange(DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo, DialTableAreaData AreaData, DialVipSeatList OldVipSeatInfo, DialVipSeatList TableVipSeatInfo, DialWriteBankerList TableWriteBankerList, DialBankerUserInfo TableBankerUserInfo, DialGameLog TableGameLog, uint tableResult) { m_GameForestDanceUI.StateChange(TableStates, TableGlobelInfo, AreaData, OldVipSeatInfo, TableVipSeatInfo, TableWriteBankerList, TableBankerUserInfo, TableGameLog, tableResult); }
public tagDialStatesChange(DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo, DialTableAreaData AreaData, DialVipSeatList OldVipSeatInfo, DialVipSeatList TableVipSeatInfo, DialWriteBankerList TableWriteBankerList, DialBankerUserInfo TableBankerUserInfo, DialGameLog TableGameLog, UInt16 TableResult) : base(MsgEventType.MET_Dial_StatesChange) { this.TableStates = TableStates; this.TableGlobelInfo = TableGlobelInfo; this.AreaData = AreaData; this.TableVipSeatInfo = TableVipSeatInfo; this.TableWriteBankerList = TableWriteBankerList; this.TableBankerUserInfo = TableBankerUserInfo; this.TableGameLog = TableGameLog; this.OldVipSeatInfo = OldVipSeatInfo; this.TableResult = TableResult; }
public tagDialJoin(Byte TableUpdateSec, DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo, DialTableAreaData AreaData, DialBankerUserInfo TableBankerInfo, DialWriteBankerList TableWriteBankerList, DialVipSeatList TableVipSeatInfo, DialGameLog TableGameLog, UInt16 TableResult) : base(MsgEventType.MET_Dial_Join) { this.TableUpdateSec = TableUpdateSec; this.TableStates = TableStates; this.TableGlobelInfo = TableGlobelInfo; this.AreaData = AreaData; this.TableBankerInfo = TableBankerInfo;//庄家数据 this.TableWriteBankerList = TableWriteBankerList; this.TableVipSeatInfo = TableVipSeatInfo; this.TableGameLog = TableGameLog; this.TableResult = TableResult; }
//离开牛牛房间 public void OnLeaveDialTable() { TableUpdateInfo = new DialTableUpdateInfo(); AreaData = new DialTableAreaData(); TableBankerUserInfo = new DialBankerUserInfo(); TableWriteBankerList = new DialWriteBankerList(); TableVipSeatInfo = new DialVipSeatList(); TableGameLog = new DialGameLog(); IsInBankerList = false; for (int i = 0; i < FishDataInfo.MAX_Dial_ClientSum; ++i) { TableGlobelSum[i] = 0; LogTableGlobelSum[i] = 0; } //玩家离开桌子 CL_Cmd_DialRoleLeaveTable ncb = new CL_Cmd_DialRoleLeaveTable(); ncb.SetCmdType(NetCmdType.CMD_CL_DialRoleLeaveTable); NetServices.Instance.Send <CL_Cmd_DialRoleLeaveTable>(ncb); }
public bool OnHandleTableJoinBegin(NetCmdBase obj) { LC_Cmd_DialTableJoinBegin ncb = (LC_Cmd_DialTableJoinBegin)obj; TableStates = DialTableStates.DTS_Begin; TableUpdateInfo = new DialTableUpdateInfo(); UInt64[] BetGlobel = new UInt64[FishDataInfo.MAX_Dial_ClientSum]; //LogTableGlobelSum = TableGlobelSum;//记录上次押注的情况 for (int i = 0; i < FishDataInfo.MAX_Dial_ClientSum; ++i) { TableGlobelSum[i] = 0; BetGlobel[i] = 0; } TableUpdateInfo.SetInfo(BetGlobel); AreaData.SetInfo(ncb.TableAreaData, ncb.TableAreaDataRate); TableBankerUserInfo.GameSum++; //触发事件 tagDialStatesChange pEvent = new tagDialStatesChange(TableStates, TableUpdateInfo, AreaData, null, TableVipSeatInfo, TableWriteBankerList, TableBankerUserInfo, TableGameLog, 0); MsgEventHandle.HandleMsg(pEvent); return(true); }
public void ForestDanceUpdateTotalWeager(DialTableUpdateInfo TableGlobelInfo, DialTableStates TableStates) { m_GameForestDanceUI.UpdateTotalWeager(TableGlobelInfo, TableStates); }
public void ForestDanceGetTableState(byte tableUpdateSec, DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo, DialTableAreaData AreaData, DialBankerUserInfo TableBankerInfo, DialWriteBankerList TableWriteBankerList, DialVipSeatList TableVipSeatInfo, DialGameLog TableGameLog, uint tableResult) { m_GameForestDanceUI.GetTableState(tableUpdateSec, TableStates, TableGlobelInfo, AreaData, TableBankerInfo, TableWriteBankerList, TableVipSeatInfo, TableGameLog, tableResult); }
public tagDialTableInfoChange(DialTableStates TableStates, DialTableUpdateInfo TableGlobelInfo) : base(MsgEventType.MET_Dial_Update) { this.TableStates = TableStates; this.TableGlobelInfo = TableGlobelInfo; }