Example #1
0
        public IMaterial GetMaterial()
        {
            var index = Random.Range(
                0,
                materials.Length);

            return(Di.Convert <IMaterial>(materials[index]));
        }
Example #2
0
        public IGameObject GetBallPrefab()
        {
            var index = Random.Range(
                0,
                ballPrefabs.Length);

            return(Di.Convert <IGameObject>(ballPrefabs[index]));
        }