private void Awake() { if (locationProvider == null) { locationProvider = FindObjectOfType <DeviceLocationProvider>(); } if (spawnBins == null) { spawnBins = FindObjectOfType <SpawnBinsOnMap>(); } }
public void Awake() { playerDataSaver = GetComponent <PlayerDataSaver>(); currentBuildIndex = SceneManager.GetActiveScene().buildIndex; if (string.IsNullOrEmpty(PlayFabSettings.TitleId)) { PlayFabSettings.TitleId = "F86EF"; } if (locationProvider == null) { locationProvider = FindObjectOfType <DeviceLocationProvider>(); } }