protected virtual void Dispose(bool disposing) { if (!IsDisposed) { if (disposing) { _device.SafeDispose(); _direct3D.SafeDispose(); } IsDisposed = true; } }
protected virtual void Dispose(bool disposing) { if (!IsDisposed) { if (disposing) { _device.SafeDispose(); _direct3D.SafeDispose(); } IsDisposed = true; } }