public IDeviceApplication GetDeviceApplication()
        {
            DeviceApplication application = new DeviceApplication();

            using (IKernel kernel = new DeviceKernelResolver().ResolveKernel())
            {
                kernel.Inject(application);
            }

            return(application);
        }
        public DeviceApplicationTest()
        {
            subject = new DeviceApplication();

            mockStateManager = new Mock <IDeviceStateManager>();

            using (IKernel kernel = new DeviceKernelResolver().ResolveKernel())
            {
                kernel.Rebind <IDeviceStateManager>().ToConstant(mockStateManager.Object);
                kernel.Inject(subject);
            }

            asyncManager = new DeviceStateMachineAsyncManager();
        }
Example #3
0
 public override void DeSerialize(GameLibrary.IO.BinaryStream bs, DeviceApplication DA)
 {
     base.DeSerialize(bs, DA);
 }
Example #4
0
 internal ivRenderer(DeviceApplication da)
 {
     DA = da;
     D = da.Device;
 }