Example #1
0
 /// <summary>
 /// Saves the settings.
 /// </summary>
 public override void SaveSettings()
 {
     Settings.Default.Reorganizing_MemberTypeClasses      = Classes.Serialize();
     Settings.Default.Reorganizing_MemberTypeConstructors = Constructors.Serialize();
     Settings.Default.Reorganizing_MemberTypeDelegates    = Delegates.Serialize();
     Settings.Default.Reorganizing_MemberTypeDestructors  = Destructors.Serialize();
     Settings.Default.Reorganizing_MemberTypeEnums        = Enums.Serialize();
     Settings.Default.Reorganizing_MemberTypeEvents       = Events.Serialize();
     Settings.Default.Reorganizing_MemberTypeFields       = Fields.Serialize();
     Settings.Default.Reorganizing_MemberTypeIndexers     = Indexers.Serialize();
     Settings.Default.Reorganizing_MemberTypeInterfaces   = Interfaces.Serialize();
     Settings.Default.Reorganizing_MemberTypeMethods      = Methods.Serialize();
     Settings.Default.Reorganizing_MemberTypeProperties   = Properties.Serialize();
     Settings.Default.Reorganizing_MemberTypeStructs      = Structs.Serialize();
 }